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Asheron's Call readies radical February revamp

Fantasy, Asheron's Call, Game mechanics, MMO industry, News items, Sandbox

Asheron's Call - that shield can't be very useful
When you have an MMORPG that's well into its second decade, there's got to be a strong temptation to simply keep the servers on and let it ride. The community is probably pretty hardcore -- and they're certainly faithful -- and throwing a bunch of changes at them could be a dicey proposition.

Turbine is taking that gamble with its venerable Asheron's Call sandbox, though, as the title's February update is bringing sweeping changes to the world of Auberean. New skills and new systems are the order of the day, and whether you're talking about the removal of racial skills or the ability to have six additional specialization skills, there's probably going to be an adjustment period after the patch. Head to official AC boards for all the details.

[Thanks to Rehlik for the tip!]

The Game Archaeologist dials up Phantasy Star Online: The players

Fantasy, Classes, Culture, Interviews, Consoles, The Game Archaeologist

PSO Blue Burst
After last week's foray into the colorful world of Phantasy Star Online, I knew I had to step it up for a great follow-through. That's why I got in touch with three excellent MMO bloggers who have long histories with PSO and were more than eager to share their perspective on this unique game world!

The Game Archaeologist: Who the heck are you and how did you first get into Phantasy Star Online? What class and race did you play?

David: I'm David Lambert, but many people know me better as Branick, host and producer of the LOTRO Academy podcast. I first got into Phantasy Star Online with the original Dreamcast release, which I picked up only about two weeks after it came out. I actually had eight different characters (I bought six VMUs in addition to the two I already had specifically for this purpose), but I definitely favored the HUcast. I wasn't big on using techniques, and the HUcast had the highest attack power in the game.

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CCP releases EVE video aimed at newbie capsuleers

Sci-fi, Trailers, Video, EVE Online, MMO industry, News items, Sandbox

EVE Online - newbie pilot video
Apparently a brand-spanking-new website wasn't enough for CCP and its EVE Online property, so the company has released a nifty new trailer to go along with the cyberspace re-branding. The clip is two-and-a-half minutes of spaceship porn underscored with the usual fembot voiceover.

The video is clearly aimed at EVE newbs, so there's not a lot to get excited about if you're a veteran capsuleer. Just the same, it's an eye-opening glance at the game's first-class visuals and hard sci-fi art direction. Give it a look after the cut.

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Bill Roper named Disney Interactive head of game development

MMO industry, News items, Miscellaneous

Disney logo
Bill Roper's been flying under the radar since leaving Cryptic Studios in 2010. He briefly surfaced as VP of the Marvel Franchise division of Disney Interactive Media Group last summer, and he's now stepping into the role of head of game development.

Roper replaces Alex Seropian, who helped found Bungie in the 1990s before joining Disney when it acquired his Wideload Games studio in 2009.

Roper is a former Blizzard vice president and founder of Flagship Studios, which was mostly known for developing the original incarnation of Hellgate: London.

Fans share their anticipation for Guild Wars 2

Fantasy, Trailers, Video, Fan art, Guild Wars 2

Guild Wars 2
A world as beautiful as the one ArenaNet is making with Guild Wars 2 just begs to be explored. Since fans can't quite do that yet, they're doing the next best thing and making trailers to show the world how ready they are to hop back into the world of Tyria.

The first has been around for a few months but deserves some real love. It was put together by Albert, an administrator at the Spanish fan site Guild Wars 2 Online, using official Guild Wars 2 footage and sound clips from ArenaNet's blog posts on writing and voicing the races of Guild Wars 2.

The second fan trailer from wetwillyhip has been floating about for a couple of days and does a fantastic job of splicing together in-game footage and ArenaNet's more stylized cinematics.
Jump past the cut to check out these fan-made videos!

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Ancient and modern clash in new 8Realms trailer

Trailers, Video, News items, Free-to-play, Browser, Casual

Concept Art -- 8Realms
Jagex, creator of the hit browser-based MMO RuneScape, is fixing to break out its latest title: the social empire-building strategy title 8Realms. In 8Realms, players are put in charge of an ancient, primitive civilization, and they're responsible for raising their nascent society into a far-reaching, world-spanning empire. Whether they accomplish this goal through warfare, diplomacy, or other means is up to them. To get a taste of the kind of absurdity you can expect from 8Realms, click on past the cut for a new trailer, then click on over to the official site to build your own empire. Just be sure to watch out for predatory automobiles.

[Source: Jagex press release]

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Winner of Mabinogi's Merchant of Venice contest highlighted

Fantasy, Video, Contests, Events, real-world, Expansions, Free-to-play, Mabinogi, Giveaways

Mabinogi screenshot
If you are familiar with the Mabinogi-hosted contest from November called The Merchant of Venice, California, then you know that the popular free-to-play developer and publisher Nexon asked players to participate in order to win a free trip to the company's California studios to play, relax and discuss the new content. The event celebrated the release of the Merchant of Venice update. The addition gave players the ability to literally transport goods across the lands of Mabinogi. Players gain levels, earn in-game cash that can be used to buy special items and weapons, and gain access to better items to be traded. All expansions in the popular free-to-play title are free.

Sayre, a player from the Mari server, was invited to meet the developers, tour the office and even give some advice about how to make the game better. He received a free Alienware computer, 500 USD in cash and three nights in a hotel right on Venice Beach! In order to qualify for the contest drawing, players were required to have reached merchant level 9 in each of the game's towns.

Click past the cut to watch an exclusive preview of the tour!

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Star Trek Online unpacks Cardassian mystery boxes

Sci-fi, Business models, Previews, Star Trek Online

Star Trek Online
While last December's red gift boxes proved controversial in the Star Trek Online community, Cryptic has stated that they were incredibly profitable and that it will continue to produce similar "treasure chest" items that require real-world money to acquire. True to its word, the studio will release a new batch of Cardassian Lock Boxes this Thursday as standard, free drops -- but opening them is going to cost you.

The lock boxes contain one random reward inside that ranges from insanely rare (in this case, a Cardassian Galor-class starship) to trivially common (such as consumables) and everything in-between. While the boxes will be attained and traded like any other in-game loot, they can only be opened with a special Master Key purchased in the C-Store. Master Keys will go on sale for 100 CP apiece or 10 for 900 CP.

Other potential prizes in the Cardassian Lock Boxes include Tribbles, Hortas, shuttles, Deep Space Nine costumes, and duty officer packs.

EVE Online jazzes up website, opens CSM application process

Sci-fi, EVE Online, Culture, Events, real-world

EVE Online
If EVE Online's website were a teenage girl in a movie -- and we're not for a moment suggesting that it's not -- today is the day she'd go through one of those peppy makeover montages and ultimately reveal the beauty that was there all along (just in hiding -- stupid glasses). The new design is up for the world to see, sporting a sleek sexiness along with an interesting ticker relating the latest and greatest from the game. CCP is hoping that the redesign will come off as more "user friendly" for newbies.

In other EVE news, CCP will begin accepting applications tonight for the Council of Stellar Management (CSM). The process is quite involved: Players will apply until the 22nd, after which nominations will be pulled from the list and then community voting will commence. If you're interested in becoming a major voice of the community by advising CCP in EVE's development, then you'd do well to check out the list of candidacy qualifications and get your app in on time!

[Thanks to Xilmar for the tip!]

Hyperspace Beacon: Mos Eisley Radio part 2

Sci-fi, Culture, Interviews, New titles, Opinion, Star Wars: The Old Republic, Hyperspace Beacon

Hyperspace Beacon: Mos Eisley Radio Part 2
Last week, I introduced to you again to the crew at Mos Eisley Radio. This podcast and web site launched itself to the Star Wars: The Old Republic community in 2009 and has been growing strong ever since. In fact, it's hard not to be shocked at the growth in viewers and content since SWTOR launched. Some of the other fan sites have actually streamlined their content to compensate for the fact that their crews are busy playing the game. But Mos Eisley Radio's producers have actually expanded its reach -- so much that I had to talk with them about what they are doing.

Executive producer Zach Brown, host Evan Lewis, and guild leader Alan Nauman joined me in a chat about the site, the guild, and the future of the community they are building. If you missed the first part of the conversation, be sure to read that first, then jump past the cut for the rest.

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ArcheAge CBT4 extended to March 11th, 'if not later'

Betas, Fantasy, MMO industry, New titles, News items, ArcheAge, Sandbox

ArcheAge - newbie island view
Those of you having fun in ArcheAge's fourth closed beta test will be happy to know that the party isn't stopping just yet. XLGAMES has announced a two-week extension for CBT4, ostensibly to subject the recently introduced siege system to more player-driven tests.

Fan site ArcheAge Online says that "the beta will continue on until at least March 11th, if not later." ArcheAge is a fantasy title that seeks to meld the best parts of both sandbox and themepark design conventions. The game is the brainchild of Lineage creator Jake Song, and you can check out Massively's impressions of the beta via our CBT3 recap.

The Soapbox: Evolution of a class

Classes, Culture, Game mechanics, Opinion, The Soapbox, Miscellaneous

Draenei make everything better.
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.

In 1974, the first roleplaying game was published under the name Dungeons & Dragons. Being the first of its field, it still had certain rough parts, which later designers would consider fundamental failures. Modern tabletop design looks at things like classes and levels as being relics in many ways -- elements that made sense as a crutch when the design of RPGs was one step removed from tactical wargames.

Compare that to, well, pretty much every MMORPG on the market. While there are certainly games that don't follow the class/level model, they're outnumbered by games that embrace it wholeheartedly. As a result, it's easy to look at the way game development has gone and feel as if the design of online games has not only stagnated but actively slid backward, going from a more advanced system to a far less developed one.

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Massively Speaking Episode 185: Bree-to-play

Podcasts, EverQuest II, MMO industry, News items, Opinion, Star Trek Online, RuneScape, Massively Meta, Humor, Massively Speaking, Star Wars: The Old Republic, RIFT, Miscellaneous

Massively Speaking
Massively Speaking Episode 185 marks the debut of the Justin and Bree show as the microphone is passed on to a new generation. Many Bothans died to bring you this broadcast, so show some respect, you scruffy-looking nerfherder! Today we talk about RIFT's new trial, MMO anniversaries, and why Star Wars: The Old Republic may not be dying fast enough for everyone's taste.

Have a comment for the podcasters? Shoot an email to podcast@massively.com. We may just read your email on the air!

Get the podcast:
[iTunes] Subscribe to Massively Speaking directly in iTunes.
[RSS] Add Massively Speaking to your RSS aggregator.
[MP3] Download the MP3 directly.
Listen here on the page:



Read below the cut for the full show notes.

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Derek Smart's Line of Defense shows off battle environments

Sci-fi, Galleries, Screenshots, MMO industry, Free-to-play, MMOFPS

Line of Defense
Last year we got our first look at Line of Defense, a new MMOFPS from Derek Smart and his team at 3000AD. The title is looking good so far and the devs are certainly eager to show off their progress. As such, 3000AD delivered five brand-new screenshots showcasing the environments and outfits that players will experience, including desert and snowy terrains.

Line of Defense takes place in the same game universe as Smart's Battlecruiser 3000AD series, and promises to deliver "open-world FPS mayhem" from the depths of the ocean to the heights of space and everything in-between. You can check out the new screenies in the gallery below, and make sure to catch up on our Derek Smart interview about Line of Defense if you haven't already!

[Source: Evolve PR press release]

Studios join forces to form Gamer Safety Alliance

MMO industry, New titles, Miscellaneous

Gamer Safety Alliance logo
This week is Gamer Safety Week, and before you laugh at the thought of getting injured while playing your favorite MMO, we should point out that the safety has more to do with your accounts than your person.

Nine major game companies have joined forces to form the Gamer Safety Alliance, an organization that seeks "to break down traditional competitive barriers and share information and best practices within the computer and video game industry."

Participating firms include Electronic Arts, Microsoft, Turbine, NCsoft, Nexon, Square Enix, Sony Online Entertainment, MindCandy, and En Masse Entertainment. SOE leads things off with a lengthy article on how to protect yourself from account fraud.

CCP confirms keyboard and mouse control for DUST 514

Sci-fi, EVE Online, Game mechanics, MMO industry, New titles, News items, Free-to-play, MMOFPS, DUST 514, Sandbox

DUST 514 - dropsuit
DUST 514 may be a PlayStation 3 exclusive for the moment, but CCP has confirmed that the title will offer USB keyboard and mouse control options. CCP Jian broke the news late last night on his Twitter account, though there's no word as of yet on whether using a keyboard/mouse combo will translate to an edge over players who are using a PS3 controller.

DUST is a sci-fi MMOFPS set in CCP's New Eden universe, and it is directly connected to the long-running EVE Online MMORPG. Players take on the role of ground-based mercenaries who fight for territory control and share the universal economy with EVE's capsuleers.

Battle.net Balance boots up

World of Warcraft, Business models, Miscellaneous

Battle.net
Diablo III may not be out yet, but that's no good reason not to be filling up your virtual coffers for the day that it hits the streets! Blizzard has thrown the switch on Battle.net Balance, activating its online payment service that allows players to charge up their Battle.net funds to purchase various Blizzard game services.

The new Balance system can be used to buy World of Warcraft game time (although you can't set up a recurring subscription with it), in-game pets and mounts, paid account services in WoW such as character transfers, digital copies of Blizzard titles, and the opportunity to buy and sell items on Diablo III's auction house. It's important to note that not all regions will be able to participate in Diablo III's real-money transactions, however.

Once real money has been funneled into Battle.net Balance, it cannot be converted back into cash. Blizzard does state that in some regions, players will have an option to get cash back on Diablo III auction sales via PayPal. The company also mentioned that there is a cap on how much any player can have in his or her Balance account and that there are potentially region-specific expiration dates for Balance funds.

The Daily Grind: Do you have too many alts?

Fantasy, EverQuest II, Classes, Game mechanics, Opinion, Free-to-play, The Daily Grind

EverQuest II - Qeynos flyby
I've been playing a lot of EverQuest II lately, and one thing that the game has in abundance is choice. Whether we're talking about combat vs. non-combat activities, group vs. solo content, or a huge class roster, Sony Online Entertainment's fantasy sequel is pretty ridiculous when it comes to play options.

There's so much choice, in fact, that it's occasionally difficult to decide what to do next. Take the aforementioned classes as an example. Thanks to the introduction of the Beastlord in last December's Age of Discovery expansion, the game now has a whopping 25 classes to choose from, and I have 13 of them sitting in various stages of advancement on my character select screen.

Which one should I play? Should I make one of the other 12? These are the times that try men's souls! OK, not really, but it can be a tough call. What about you, Massively readers? Do you have too many alts?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

En Masse 'communicating directly with retailers' over TERA pre-order blunders

Fantasy, MMO industry, New titles, News items, TERA

TERA - Collector's Edition retail package
Those of you who've been waiting to pull the trigger on a TERA pre-order because of the uncertainty over retail collector's edition versions of the game will have to wait a little longer. En Masse Entertainment's Evan "Scapes" Berman posted an official statement on the TERA website a short time ago that basically says the company is aware of the problem but has no time-table for fixing it.

In a nutshell, the En Masse website has been advertising physical collector's edition packages for the better part of a week, but when gamers go to the various retail partner websites listed on the page, the CEs are nowhere to be found. Some TERA fans are a bit anxious because pre-ordering guarantees a slot in the fast-approaching closed beta period, and the only alternative thus far is to buy a digital version of the game directly from En Masse.

Not So Massively: D3 cuts death animations and HoN releases another broken hero

Betas, Video, Game mechanics, Patches, PvP, News items, Free-to-play, Not So Massively, MOBA, League of Legends

Not So Massively title image
Diablo III delivered 100,000 beta keys to North American fans this week, but it also revealed that the epic death animations from the game's first gameplay reveal were actually faked and won't be in the final game. Upcoming online FPS Blacklight: Retribution has challenged players to play 20 ranked matchmaking games by Thursday to win an exclusive golden helmet, and Massively still has beta keys if you'd like to get involved.

Heroes of Newerth released its potentially overpowered new hero Berzerker this week, placing Artesia into the free hero pool for legacy accounts a week early. League of Legends introduced its updated AI, adding 40 champions to the bot roster for both Summoner's Rift and Dominion co-op games. Dota 2 released a new test version to trial experimental changes without interrupting balance testing, and dungeon crawler Path of Exile showed off two new screenshots of its upcoming 0.9.6 patch. Finally, Bloodline Champions increased all XP gains by 50% this week in patch 2.3 and has launched a hilarious new photo content that's sure to get some questionable entries.

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Release Dates

Name Date
Aion European F2P Launch February 2012
WAKFU Global Launch February 29, 2012
The Secret World Launch
April 2012
TERA U.S. Launch
May 1, 2012
ArcheAge U.S. Launch
2012
Guild Wars 2 Launch
2012
Moonlight Online Launch
2012
PlanetSide 2 Launch
2012
Transformers Universe Launch
2012


Massively Staff

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Beau Hindman Contributing Editor 
Brendan Drain Contributing Editor
Jeremy Stratton Contributing Editor
Matt Daniel Contributing Editor
Elisabeth Cardy Columnist
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Larry Everett Columnist
MJ Guthrie Columnist
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Terilynn Shull Columnist

Massively Speaking Podcast

Massively Speaking Episode 185: Bree-to-play

Latest episode: Tuesday, February 7th, 2012

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