It was a little jarring to go from adorable pet battles to being torn in half by a zombie, but the two-for-one session provided a nice glimpse of where Undead Labs has been and where it intends to go.
Enter the Wardens
Moonrise is a creature battling game developed for iPad, Android, and Kindle Fire (Undead's Richard Foge joked to me that he'd release the game on a TI-83 if he could). In answer to the question you've already formulated in your brain, Undead is adamant that Moonrise isn't just another Pokémon clone. Moonrise lists Pokémon among its influences, certainly, but it also shares a lot in common with team battlers and real-time strategy games. It's built to be faster, more challenging, and more flexible than a typical turn-based pet battle experience.

There's a lot of depth behind the basic "touch an attack, touch a target" surface of the game. You can trade skills between Solari, for example, or invest stat points into reducing your cooldowns or increasing the potency of attacks. According to Foge, the flexibility of the system enables players to build combat teams that suit their individual playstyles. You can create a dynamic trio of devastating damage or place your Warden in more of a support role by giving him or her healing spells and buffs. Players can swap abilities between and stat-customize each of the game's creatures, of which there are over 100.

The demo I played was certainly fun, polished, and unique. I'll have to wait until I see the payment model fully implemented before I can offer a more in-depth opinion.
"Good but ugly"
Also on deck at the Undead Labs booth was the remastered version of State of Decay, set for launch on Xbox One and PC in April. For those who haven't yet played the game, State of Decay is a zombie survival game in which you play as a community of characters trying to survive in a post-apocalyptic world. Unlike almost every other zombie survival game on the market, State of Decay isn't centered on player vs. player interaction. Massively took an in-depth look at it via MMO Burnout back in 2013 for those curious about the deets.

Undead Labs has built two markedly different games. Moonrise and State of Decay couldn't be further apart in terms of looks and mechanics. But both were engaging titles with interesting quirks. I'm curious now to see what Undead is going to do next and just what that MMO will look like.
Massively's on the ground in San Antonio during the weekend of January 23rd to January 25th, bringing you all the best news from PAX South 2015. Whether you're dying to know more about Guild Wars 2's Heart of Thorns, hoping to catch a glimpse of Elite: Dangerous on the Oculus Rift, or angling for some rumors from the SWTOR cantina crawl, you can bet we'll have it covered!


