I hopped in on a quick Gigantic match with some other press folks this afternoon at PAX South 2015, and in the midst of delivering an absolute drubbing to the scrubs (kidding!) on the other side of the table, I was able to get a feel for the game's combat system, characters, and the way its massive guardians change the way battles play out.
SMITE, but not really
It's hard to find a parallel for Gigantic. SMITE seems like a close comparison thanks to Gigantic's over-the-shoulder view and FPS controls, but the game handles much more like Team Fortress 2. It's fast. There's a lot of verticality. Movement is everything. For example, my hero had an ability that coated the ground in liquid, which allowed my teammates to bounce extra-high onto elevated ground. The same ability, fired at the enemy, caused a large knockback effect. Characters fill familiar roles: sniper, healer, tank, assassin, etc. Specializations unlock during combat that allow players to enhance their abilities and fine-tune heroes for the role they want to play.

Guardians are dynamic elements of Gigantic's combat. They have their own attacks and traits, and several guardians are planned for the release version of the game (Gigantic is currently in alpha). When a guardian shows up on the battlefield, players notice. The presence of guardians dramatically shakes up the status quo of stalemates and tug-of-war lead advantages common to team-based shooters. Imagine if in the middle of a Team Fortress 2 match a 60-foot sandworm smashed into the arena and started laying waste to everything in sight and you sort of have the idea.

Most importantly, Gigantic is fun. I had a blast with the match I played, and I enjoyed watching a few more on the show floor. It's intuitive and difficult, easy and challenging. I'm excited to see where the Motiga team takes it (and to get specifics on its free-to-play payment model, which apparently has yet to be finalized).
Massively's on the ground in San Antonio during the weekend of January 23rd to January 25th, bringing you all the best news from PAX South 2015. Whether you're dying to know more about Guild Wars 2's Heart of Thorns, hoping to catch a glimpse of Elite: Dangerous on the Oculus Rift, or angling for some rumors from the SWTOR cantina crawl, you can bet we'll have it covered!


