One has to respect a development team willing to spend the entire day with its community (for a nominal fee, of course). I'm sure Star Citizens were absolutely amped to pay the same amount of money as a PAX day pass to hang out with CI all day. Unfortunately, I attended only the evening town hall with Chris Roberts, which I would describe as impenetrable to anyone without a license to pilot one of Star Citizen's $350 ships.
I did take some notes. I will try to parse them here.
Things about Star Citizen
The town hall mostly recapped things that had already been discussed in-depth during the day's panels. There wasn't much context for outsiders, but don't take that as a complaint. These were clearly events for Star Citizens, not some cranky games writer who had been standing around all day talking to developers.

Roberts took some time to show off some of the ways the game's Mobiglass augmented reality system will enhance the world. In a video demo, a player character browsed through racks of weapons while the augmented reality system provided key information about each item. Like everything else Star Citizen, it was sleek, modern, and pretty. Roberts also explained that player friend lists are about to be integrated into the Mobiglass display. Soon you'll be able to take your hangar elevator to any hangar belonging to a friend, where I assume you can touch each other's ships and stuff (if you've reached that point in your relationship).

Finally, the team talked a bit about piracy. It seems as though moving about with stolen goods will be much easier than doing the same with a stolen ship, so pirates are advised to fly casual when careening around the galaxy in a hotwired ride. Or, you know... just don't steal stuff.
Most of these tidbits were greeted with applause. I'm taking that to mean Star Citizens liked what they saw.
Massively's on the ground in San Antonio during the weekend of January 23rd to January 25th, bringing you all the best news from PAX South 2015. Whether you're dying to know more about Guild Wars 2's Heart of Thorns, hoping to catch a glimpse of Elite: Dangerous on the Oculus Rift, or angling for some rumors from the SWTOR cantina crawl, you can bet we'll have it covered!


