Elite: Dangerous is readying something called "Community Goals" for its 1.1 patch. Executive producer Michael Brookes told PCGamer that community goals are a "new type of story-driven collaborative content."
The first such goal will involve supply and bounties, with "massive player migrations [that] will have a knock-on effect on galaxy-wide economy and power structures."
February's 1.1 update will also feature a new gas giant shader and city lights on planetary dark sides, Brookes says.


