is looking back over its updates through the month of August and letting fans and backers alike know how the game is developing. The biggest addition was the rollout of open world housing in PvE regions
; the team has changed how plots are placed to allow players more freedom in choosing locations. City plots will see a similar restructuring for contested regions. More people than before will get to try these changes, as well; the price for early access to the game has been dropped to $100 and all of the Round 1 backers should be invited to the game's test by the coming weekend.
Player-created tournaments were also rolled out for testing; while the final version will be available in player-run cities, the current implementation is in a testing instance. The minigame system got its basic implementation, and of course there was the usual array of tweaks, balance changes, and bugfixes. Check out the full update for all of the details
if you're watching the game from afar with eager eyes.