has published a lengthy forum post
detailing the logic behind its decision to add quests to Darkfall
. As you're probably aware, Darkfall
is a FFA full-loot PvP MMO, which on the surface makes the devs' decision to spend significant time and resources adding PvE-focused activities seem like a curious one.
It makes sense, though, as Darkfall
featured world bosses and plenty of opportunities for fun, group-centric PvE even prior
to its Unholy Wars
reboot. Aventurine says that its new questing system is borne of three distinct goals: to teach new players about the game in an interactive manner, to present Agon's extensive lore and allow players to explore it, and to offer an "alternative PvE experience" including goals and motivation that reaches beyond "for the loot (or for the prowess)."