I can't remember when I first heard the term grind, but I imagine it might have been Ultima Online
, when you could grind your way to Glorious Lady status killing a mongbat a minute (or was it five?). Then there was grinding mobs for levels in EverQuest
, grinding missions for skill and money in Star Wars Galaxies
, and then, finally, deliverance in the form of World of Warcraft
, in which we'd level by completing quests! No more grinding! Right?
Well, not really. After a while, quests became grinds. Daily quest grinds. Achievement grinds. Faction grinds. Crafting grinds. Guild grinds. Pretty much everything can be made into a grind if studios infuse enough repetition into a game. We don't know what grind is, but we know it when we see it!
Let's try to define it once and for all. What constitutes a grind in an MMO?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!