is back with a mammoth 3,200-word update
(treatise?) on Pantheon: Rise of the Fallen
, specifically to rebut misinformation about the project without returning to his former "evangelist" mode. What's most interesting is how he indicates that there will be a playable build much sooner than anticipated.
is now "truly client-server," he explains, allowing users to log in and explore the game's single zone, Halnir's Pass, while the database saves persistent information. McQuaid said that the team is revising the game lore and working on a world map. The plan is for Pantheon
to have nine playable races and three starter cities when it launches.
"Our goal is to make adventure, exploration, and combat working pre-alpha," McQuaid wrote. "We're going to be grouping up, exploring, and killing mobs in a matter of months, not years."
[Thanks to Kirsan for the tip!]