Initially released in Korea, [the 1.0] update has been the source of no small amount of concern from our ArcheAge community since we announced the game was coming to North America and Europe. Upon seeing the behavior of the patch's changes in the wild, the game's developer, XLGAMES, agreed that ArcheAge's balance and feel had shifted in an unintentional direction. Behind the scenes, we've been carefully following public feedback over the past few months, and had a chance to exhaustively test out the update on our own internal servers. While there are a number of gameplay improvements, we agree with their conclusion.Berman goes on to say that 1.2 adds over 70,000 words to translate, which will shift ArcheAge's beta schedule "by a few weeks."
Both Trion Worlds and XLGAMES are eager to maintain the game's sandbox nature.
Posted on Nov 28th 2014 12:00PM
Posted on Nov 28th 2014 8:00AM
Posted on Nov 27th 2014 9:00PM