Preorders for Carbine's sub-based sci-fantasy MMORPG will be available next Wednesday, March 19th. The $59.99 preorder provides beta events, early access on May 31st, housing deco that grants a rest XP bonus, character and guild name reservations, a 10-slot storage bag, and the exclusive rocket house shown above, in addition to the Standard Edition's 30 days of play time, buddy passes, and more deco. Another $15 gets you a Digital Deluxe version with a hoverboard, costume, title, and dye set.
Stay tuned today for Massively's coverage from the recent press event, and enjoy the newly released images and launch announcement trailer.
[Source: Carbine press release]
Here's some more of of our recent WildStar coverage!
|WildStar's interface: Then and now
You can argue that in a game that allows for free modification of the user interface, it's less important that you get the whole thing right out of the gate.
|Exploring the first shiphand mission in WildStar
Reaching the teen levels in WildStar is quite exciting. You'll discover the capital cities, develop your own housing plot, and go on instanced adventures.
|A firsthand tour of a WildStar adventure
WildStar's beta test is ramping up further and further. It's ramping up enough that pretty much everyone who isn't in the beta already is looking for a way to get in on it.
|A look at WildStar's crafting mechanics
As WildStar nears its ambiguous-but-soon release date, questions have to be asked, aside from "when is this game releasing, anyway?" Like crafting-related questions.
|Moving day: Settling in to your WildStar house
Player housing is more than fluff, as detractors claim; it is settlement, personal expression, and ownership in a way that we don't always get in an MMO.
|A look at WildStar's customization options
How much do you like character customization? If you shrug and click the nearest "random" button when making a new character you probably don't care much.
|WildStar offers straight talk on its guild mechanics
So it's come to this. Your adventures in WildStar have left your character backed into a cave with a broken weapon and a desperate urge to escape from the monsters prowling outside but no means to do so.
|Tips and tricks for surviving WildStar's active combat
All gamers have areas of interest when going into an MMO beta test, the things that they want to see and the content that they want to preserve for launch.