forthcoming Curse of Icewind Dale
module will introduce two factions to the free-to-play fantasy MMO. Players will receive contracts from either the Ten-Towners or the Arcane Brotherhood and will subsequently be sent to collect black ice and fight monsters on behalf of their factional choice.
In the process, adventurers will encounter players from the opposing faction in what Cryptic
says is "a more developed PvP progression path for players who are seeking an alternative to the standard PvE content in Neverwinter."
Cryptic's latest website update refers to Neverwinter's
PvP as "open-world," and you can read more details via the links below.