Sometimes, existing players don't really know what new players need. But EverQuest Next Landmark
is still very
new, and everyone who's in the game is still very much learning what can be done. So the development team at Sony Online Entertainment
has turned to the players to ask what can be done to make the new user experience for players that much easier
As the thread opener from lead designer Darrin McPherson
explains, sometimes as a developer it's hard to see what a game is missing simply because you're too close to the game. You know how all the systems work; you built most of them, after all. Players, on the other hand, can find holes in explanations that might otherwise be unavailable. If you've been playing around in the test and want to add your thoughts, head over to the official thread and let the team know
what's intuitive and what isn't.