Age of Conan
senior designer Matthew Bennett stepped in to author the game's most recent director's letter, and in doing so offered updates on AoC's
long awaited achievement system
as well as some valuable intel on the state of PvP items. According to Bennett, the Age of Conan
team has a rough design in place for achievements that centers on broad categories like PvE, exploration, and dungeons, with sub-categories being designed for each.
Bennett also explained that the dev team is taking a hard look at Tier 3 PvP gear by working to re-balance stats on key items to make them more useful and up their damage output to an appropriate level. The PvP team is also working on Tier 4 PvP items. Finally, Bennett reminded players that starting in February, Portents will return to their normal cycle of starting on the first Wednesday of the month and lasting until the following Tuesday.
As for the big things like The Palace of Cetriss raid and Age of Conan's new tradeskill system
? While not the focus of this particular letter, those key game elements are still in development.