You know, I really miss player shops in MMOs. I realize that the universal auction house is a concession to convenience that most players can no longer live without, but there's something to be said for local market economies and merchant autonomy when it comes to setting yourself apart from the crowd.
Not to mention the fact that it's occasionally fun to take a break from the usual killing and looting and browse through a painstakingly furnished player storefront.
What about you, Massively readers? Assuming you've ever played an MMO with player-run shops, vendors, and more realistic market systems, do you like those mechanics? Or do you prefer the auction house?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!