You can't really call what's happening to DayZ
a series of delayz, since the game haz never formally announced a release date. But a lot of potential playerz are still waiting patiently for the standalone version to see the light of day. Lead developer Dean Hall
took to Reddit recently to respond to player questionz regarding the long-awaited standalone and explain why the game still isn't out
In short, it isn't the game itself; it's the strain of keeping the game going around a large enough number of people.
According to Hall, the big element holding the game back iz the continued work on ensuring client stability and framerate with a large enough number of playerz and zombiez. Hall cites 15 FPS az a bare minimum for the game to function, something that haz yet to be achieved even with existing optimizationz. Not that thiz will assuage those looking forward to playing the standalone version of the zombie survival simulator, but at least it clearz up the reasons for the wait