and Perfect World
have patched in a significant update to Champions Online's
alert system. For starters, rewards for Grab and Smash alerts have been swapped. Grabs now give XP while Smashes grant resources and a resource buff. Grab alerts will also require a level 10 character going forward, while Smashes will require a level 20 toon. This was done to prevent low-level XP seekers from signing up for something they likely won't survive.
The devs have also tweaked Champions
' queue structure so that "there will always be one Grab, one Burst, and one Smash available at a time." Click through the links below for more info.