team senses that something is off, and that something is the lopsided use of classes. Namely, more players pick Warriors due to high survivability while eschewing some of the other classes. This will be addressed in an upcoming patch to help even the playing field.
A new forum post
outlines the issue of Warrior dominance and the "very short duration" of fights involving Skirmishers and Elementalists. The patch that's planned to adjust this will be fully revealed next week once the team has finished with internal testing.
"The goal is to make combat more fun, exciting and challenging, while achieving a healthy balance between all roles," the post declares.
[Thanks to Dengar for the tip!]