Archives for Sep 2nd, 2013
The Repopulation introduces new event systems in its August updates
One of the major design goals of The Repopulation is a sense of a world in motion, shaped by players but also influencing player actions. August's updates to the game included the implementation of the Area and World Event systems, facilitating just that sort of gameplay. According to the most rece...
Not So Massively: PAX Prime, MOBA tournaments, and Star Citizen hits $17m
It's PAX Prime week, and that means it's time for competitive MOBA tournaments! League of Legends led the pack with its North American Regional Playoffs to determine which team will represent the region in the world championship. Third-person MOBA SMITE ran a full stage event for its $20,000 5x5 No...
PAX Prime 2013: Behaviour on WAR40K Eternal Crusade's friendly fire, ARG, and more
Massively spoke with Behaviour Interactive at last weekend's PAX Prime, and the topic of the day was of course the company's take on the Warhammer 40K license. Eternal Crusade, as the upcoming sci-fi title is known, is an unapologetically group-focused take on the genre. Join us after the cut a...
Captain's Log: Interview with Star Trek Online's Christine Thompson, part two
Loyal Massively readers will know that just after the launch of Star Trek Online's first expansion, the Legacy of Romulus, I visited Cryptic Studios and met with several members of the Star Trek Online development team. This week I'm picking up where I left off in my conversation with Star Trek ...
Chaos Theory: Three ideas to improve TSW's replayability
In my opinion, a lot rests upon The Secret World Issue #8's shoulders. While the past few issues have offered up top-notch story arcs, I gobbled them up quick and then looked sadly at an empty plate while wishing for seconds. It's the blessing and curse of quality content that takes a lot of time t...
Massively Exclusive: Episode 10 of Mabinogi the Saga: Iria
It all started with a demonic attack on a small village in Episode One, then wove through twists and turns, betrayals and reveals, in the next eight episodes. Now it's time for the thrilling conclusion of the Mabinogi miniseries, the Iria Saga. In Episode 10, titled Divine Fury: The Advent, the des...
PAX Prime 2013: A doomsday strike to the heart of Infinite Crisis
I think I'd be a lousy MOBA level designer. I'd always wondered why PvP and MOBA maps came few and far between; after all, how hard is it to whip up a quick level? I realized my ignorance after listening to Turbine Creative Director Cardell Kerr talk about the immense amount of thought and planning...
PAX Prime 2013: The Repopulation hunkers down for a siege
If EverQuest Next is the big dog of the upcoming sandbox MMO set, then The Repopulation is on the other end of the spectrum. The title is still in alpha testing with only a few hundred players participating, the team is spread across the globe, and the studio is looking for a publisher to help give...
Dragon Con 2013: Star Citizen's Lesnick and Haddock on player feedback, CitizenCon, and more
It's been a whirlwind couple of weeks for Cloud Imperium Games. The makers of Star Citizen jetted to Cologne, Germany, for Gamescom, released the game's first live module, and traveled to Atlanta, Georgia, to chat up the BDSSE (that's best damn space sim ever, for the uninitiated) at Dragon Con. ...
Have a super adventure in Guild Wars 2's Back to School release
It's the end of summer, and school is back in session. That's kind of a bummer unless you're an Asuran kid: Thanks to mega-genius Moto, the lucky little weasels get to play in the Super Adventure Box, a virtual reality educational tool that teaches quick thinking and combat skills. Fortunately for...
The Nexus Telegraph: No WildStar reveals at PAX Prime panel
The title up there is kind of glib, I admit it. We certainly heard more about WildStar during the game's presentation at PAX Prime. But most of what we heard was filling in blanks and elaborating slightly upon what we hard already learned, sort of an extended postscript to the presentation offered ...
LotRO and DDO offline [Update]
If you've been frustrated by attempts to log into Lord of the Rings Online or Dungeons and Dragons Online this morning, you're not alone. Turbine is experiencing some sort of technical issue that began on Sunday and continues to prevent customers from connecting to the live service for both free-to...
Black Desert interview and video offer a look at more features
Want to know a few more details about Black Desert? The fansite Black-Desert.com caught up with Pearl Abyss CFO Brian Oh and COO Jaemun Youn recently, and the duo shared tidbits such as the estimated leveling curve (one to 50 will take approximately 200 hours), the plan for a single server, non-ins...
The Stream Team: Labor Day edition, September 2 - 8, 2013
To the youngsters, Labor Day has always always seemed misnomer since folks actually get to take time off from school and work. So a more appropriate moniker would be Play Day, amirite? But the older crowd knows that the day was meant to honor the hard work and contributions of workers. So in the sp...
Rumor: XLGAMES eyes restructuring after disappointing ArcheAge performance
Is XLGAMES in trouble? There's a rumor coming out of Korea that may indicate as much, according to MMO Culture. The website says that XL is preparing for a round of restructuring "after ArcheAge did not meet financial expectations in the Korean market after the massive outlay for its development." ...
The Daily Grind: What was your favorite piece of PAX Prime news?
Usually we preface Daily Grind questions like this one with a lengthy preamble. Sometimes it's borne of our personal experience relative to the gaming topic at hand. Sometimes it's for restating an earlier news post or opinion column that we're about to reference with our question. And sometimes it...
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