This was the word from WildStar Design Producer Stephan Frost at PAX Prime. Frost ran us quickly through a pair of dungeons -- The Ruins of Kel Voreth and Stormtalon's Lair -- to give us the lay of the land and an idea of what we'll be in for when we timidly step over these thresholds. These dungeons might not be everyone's cup of tea, but those who appreciate a challenge will find it and the rewards to match.
The instance has several challenging boss fights, up to and including the Forge Master. One of the interesting mechanics that Frost shared was a tether that the boss will attach to a player to keep yanking him or her back to the boss. It's up to the team to break the tether before the player gets killed (and suffers a lot of whiplash, we imagine).
The first boss is a Pell High Priest who will require players to be light on their toes to avoid all manner of telegraphed attacks. One of these telegraphs is a circle that follows a player for a while and eventually stops to deliver a huge blow. A clever player can lure the circle to the boss or an add -- and duck out of the way so that the blow hits the enemy instead.
Frost said that while most MMOs don't generally allow you to use crowd control skills on bosses, that's not always the case in WildStar. The catch is that for bosses that are CC-susceptible, your team has to stack CC on it to reach a threshold; only after that threshold is reached will the CC work. It's worth the hassle, however, when you interrupt a big boss attack with a little teamwork and coordination.
Because fights in WildStar are so movement oriented, the devs expect that each encounter will feel unique instead of being a memorization song-and-dance. Even raids will lock certain wings on different weeks so that players will be forced to shake things up and encounter (gasp) variety.
As we wrapped up the session, Frost said that rewards for dungeon-delvers will be quite tempting. In addition to the usual gear drops, there will be a lot of housing items gained from dungeons, including the possibility of boss heads that can be mounted on a wall as a grotesque trophy. Because that's what both serial killers and MMO players do, dontcha know.
Massively's on the ground in Seattle during the weekend of August 30th to September 2nd, bringing you all the best news from PAX Prime 2013. Whether you're dying to know more about WildStar, The Elder Scrolls Online, EverQuest Next, or any MMO in between, you can bet we'll have it covered!