Archives for Aug 10th, 2013
Blacklight Retribution adds Sonic Tomahawk, Dropzone map
Zombie Studios has updated its Blacklight Retribution multiplayer shooter. The title, which is published by Perfect World, now boasts a new map called Dropzone that hearkens back to Zombie's 2010 Blacklight: Tango Down. Zombie says that due to the map's small size, gameplay will be "fast and fre...
Marvel Heroes dev blog talks PvP, defense, and new heroes
It's time again for Gazillion Entertainment's weekly Marvel Heroes dev blog, and this latest entry hops, skips, and jumps its way across a vast number of topics. First on deck are changes to the game's defense system and difficulty ratings; the dev team is working to reduce the odds of one-shotting...
Make My MMO: Crowdfunding July 28 - August 10, 2013
Ah, the joys of bringing more games into the fold. Sadly, we don't know whether this will be just a brief passing in the night or a more permanent stay; that all depends on how newcomers Project Snowstorm and Legends of Firestorm do on their respective Kickstarter campaigns. Will the community hel...
Wings Over Atreia: Does adding aether make a mech class more Aion?
NCsoft tried to do it to me again! Smack dab in the middle of my two-part new dungeons guide for Aion's latest expansion, the studio slipped out the news about the third new class and tried to derail my plans. Well this time, it did not succeed! But just because I made the topic wait a bit doesn't ...
The Mog Log: FFXIV lessons from Final Fantasy XI
Final Fantasy XIV is in the final push to launch now, with phase 4 right around the corner and early access shortly after that. This is good news for me, since it means I can get back to actually playing the game that I write about every week after nearly a year. And, you know, the game is pretty a...
SWTOR update 2.4 preview from Chicago cantina tour
The BioWare community team and Lead Designer Jesse Sky traveled to Wizard World ComicCon last week to give fans of Star Wars: The Old Republic a taste of the new upcoming content. The developers announced that, besides the arena PvP content, Update 2.4 will introduce players to two brand-new operat...
The Tattered Notebook: It's OK if EverQuest Next is a niche game
I'd like to open today's column with my favorite quote from SOE's EverQuest Next reveal: "Enough is enough. Enough of the same game already. It's time to get some new ideas into the genre." Now, you would think that this sort of unambiguous mission statement would be picked up on and understo...
Meet the crew of Warhammer 40k: Eternal Crusade
Behaviour Interactive continues to drop tidbits of information regarding Warhammer 40K: Eternal Crusade, with this week's phased release coming in the form of a Meet the Crew dev diary. The video takes viewers behind the scenes at Behaviour, introducing key developers and discussing their roles on ...
The Road to Mordor: Getting over the 40s hump in LotRO
Sometimes column topics are handed to you on a timely platter of complaints. Over the past week, I've heard several people in the Massively office and in my guilds talk about how they hit a wall in Lord of the Rings Online in the level 40 range. If you hear just one person talk about it, it's proba...
WRUP: Mature science fiction edition
Harold and Dana went for a walk outside. While they were walking, Harold noticed a large number of leaves collected on stone steps which had not been replaced with robotic future ultra-steps, causing him to briefly reflect on the nature of the human experience while surrounded by advanced technolog...
The Daily Grind: Are there MMOs you'd like more if the setting were different?
EverQuest Next hadn't been on my radar before the big reveal, but at this point it's hard to not be on board. The game looks gorgeous and has a lot of really interesting ideas underpinning its development, and I find myself eager to find out more as development progresses. But despite that enthusia...
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