The holy trinity has been a hot topic ever since SOE
introduced EverQuest Next
at last week's SOE Live
convention in Las Vegas. The firm is clearly trying to move away from traditional MMO combat, and more evidence of this comes courtesy of a USGamer interview
with producer Terry Michaels
"The dedicated roles of the holy trinity are not going to be present in Everquest Next
. There will be different classes and different builds that are angled towards some of the roles," Michaels explains, "so there might be a class or a build that is more tankish but you don't need
that person to accomplish that goal and content. You can go in there without having somebody who is the stereotypical tank."
Not only that, but EQN
is attempting a new spin on aggro in general. "The combat's very different. There's not the common threat mechanic that people see in MMOs where there is somebody who can generate enough aggro that the NPC will never ever turn away from them," Michaels says.