Interestingly, few of those responses defined combat feel, and I'm assuming this is because it's a murky, subjective phrase on par with old favorites like balance, hardcore, and casual. To me, World of Warcraft's combat feels (and looks and sounds) bloody awful, but then again most people laugh when I say -- with a straight face -- that I like The Secret World's famously maligned combat.
So how about it, Massively readers -- how do you define combat feel?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!