announcement this week that closed beta players have already started modding the game's UI
to their personal preferences got me wondering once again about whether MMO gamers have been influenced by games like World of Warcraft
and Star Wars: The Old Republic
when it comes to acceptance of modding.
As recently as last November, when SOE outlawed all mods in PlanetSide 2
-- including benign mods that enhanced graphics and FPS -- our commenters seemed split over whether mods were a good thing. One, who specifically singled out Diablo III
and Guild Wars 2
as key offenders, argued that developers' "play it how we made it because we know best" attitude stifles player freedom. Another wrote that on the contrary, Guild Wars 2's
anti-mod approach was the right one; he liked that everyone is made to play with the same interface because "the fact [that] you almost need different UIs and addons for endgame in WoW
" is a turn off.
So let's take this topic's current temperature: Do you like moddable MMORPGs? Why or why not?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!