The essence of fear is literally raining down in the form of crystalline shards. While players fight to restore balance, an ancient city has been resurrected with no explanation. Mysteries? New content? New spells, items, missions, raids quests, and storylines to discover? Yeah, we wanted in on that. We hung out with producer Thom Terrazas, lead designer Jonathan Caraker, assistant lead designer Julie Burness, and assistant lead game designer and Douglas Cronkhite for a video tour of the new update. Read on to hear what we thought and catch the brand-new trailer too.
The Plane of Shadow is a huge zone, described as "one of the most kickass." It's also a dismal zone that was once divided between two imposing races until they decided it was easier to bind together. Terrazas commented on how players have requested that raid content be more accessible for smaller groups, so the new update will welcome smaller group missions. Still, don't count on it being a stroll through the park.
That brings us to the driving force behind the update: the god Luclin. Sound familiar? Well, she has reappeared and taken the largest fear shard for herself, and she really wants to protect it. Luclin is described as a watcher, a balance between dark and light, and for the first time you'll hear exactly how she feels about the situation. That's right, Luclin will be fully voice-acted. You can hear and see her in the trailer, and she is impressive. Does this mean that voice-over might be something we'll see more of in the future? The developers indicated that now they have figured out how to animate the NPCs and pulled it off successfully, so it's possible that voice-over will continue to add a dimension to EverQuest that wasn't there before. The voice-over and new Luclin content will allow players to interact with a god.
We asked about player feedback; even though the update just launched, the dev team says it has received more feedback in a shorter time than during the lead up to almost every other update. The EverQuest community is still very much alive and packed with dedicated players, some of whom have never stopped playing over the course of 14 years. That's a very impressive feat for any game, especially for an MMORPG.
The team commented on improved communications between itself and the coding team while both groups listened to all of that feedback that poured in from the players. This meant that decisions and tweaks could be implemented more quickly, resulting in one of the shorter beta periods for an EQ expansion yet. Players will also have new collections and achievements to go after with this update, so it looks as if there will be plenty to do. You know, in case escaping from slavery and defending yourself against a god isn't enough for you.
This second half of Rain of Fear is available for free as part of the original purchase. If you want more information or even want to start this classic game as a brand-new character, head to the official site for more information. We'd like to thank the team for hosting us and showing us just how evil a god can be when fully voiced!
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