Everyone in the games industry and community has been watching in fascination as EA
has bungled SimCity's
release almost every way possible over this past week. From servers losing city information to always-on DRM practices requiring internet connections to massive user review backlash to lengthy server log-in times to Amazon even pulling the title
from its digital sales department, EA is facing what we've often seen in the online world: a disastrous launch
isn't an MMO, the multiplayer component, online servers, and horrible queue times certainly have a lot in common with our industry. Frustration amongst SimCity
fans was high-pitched this week, especially at the slow and incomplete response on behalf of the mega-game publisher.
As players who have undoubtedly seen a bad MMO launch or two over the years, what advice would you give to SimCity
fans? Should these fans attempt a refund, wait patiently, voice their concerns, or consider a different course of action?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!