Because Diablo III
is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes
in the upcoming months.
The first part of Blizzard's
future itemization philosophy is to more strongly equate rarity with power. Legendary items will drop less frequently and become a lot more powerful, and there will be a greater amount of diversity across the board. "It will take time, but our goal is to try to provide players with compelling alternatives to trifecta items when talking about what items they want to acquire," game designer Travis Day writes.
Other changes include reducing the drop rate on rares, making gold sinks more exciting, and giving players better reasons to farm mobs instead of merely camping out at the auction house.