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Archives for Mar 5th, 2013

Wargaming.net goes on a road trip

The laptop-clad Hummer is fueled up and Wargaming.net is ready to roll out for its first road tour. The studio behind the "World of Deadly Historical Battle Vehicles" franchise is drumming up publicity for its titles by staging the least gas efficient Russian invasion ever. The Wargaming Road ...

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Jukebox Heroes: Spiral Knights' soundtrack

Wow, talk about a soundtrack that leaped up and bit me on the... earbuds! Sometimes I'm surprised how the smaller MMOs get treated to such lavish score releases while big-name games hoard their music to themselves, but in the case of Spiral Knights, I'm sincerely glad that this two-volume set was...

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Sam Raimi discusses why he's not doing the World of Warcraft movie

If you're of the mindset that a World of Warcraft movie directed by Sam Raimi would be a nice thing, Blizzard Entertainment is the reason you can't have nice things. That's Raimi's story, at least. He discussed his withdrawal from the project in a recent interview regarding other films and severa...

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Age of Wushu explains battle arrays

If you're going to be taking part in group combat in Age of Wushu, you need to know about battle arrays. Despite the name, these are not organizations of various battles that serve as an index of information. Rather, they're a type of buffing formation that players can enter to improve a group's ...

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SWTOR removing email as login option to bolster security

Folks who detest using their email address to log into games because to the security risks involved will be glad to know that Star Wars: The Old Republic is abolishing this practice next month. Starting on April 2nd, 2013, players will be able to log into their accounts -- both game and website -...

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Flameseeker Chronicles: Puzzle jumping in Guild Wars 2

I've been meaning to talk about jumping puzzles for a while. I haven't made it through quite all of the ones in Guild Wars 2 yet, but I'm getting closer to that point all the time. The problem is that I never want to just sit down and hammer out three or four in a session because I feel that'd ta...

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Diablo III plans itemization changes

Because Diablo III is such a loot-centric game, players pay attention when the developers start talking about making significant itemization changes in the upcoming months. The first part of Blizzard's future itemization philosophy is to more strongly equate rarity with power. Legendary items ...

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Scott Hartsman pontificates on the future of MMOs

We hadn't heard a peep from Scott Hartsman after he left his position as executive producer at Trion Worlds... until now. The former EverQuest II and RIFT lead spoke with Forbes not about where he's going but about where he thinks the MMO industry is heading. Hartsman sees the increased cost a...

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The Soapbox: Yes, Virginia, sexism still exists

About two years ago (two decades in internet years), I wrote a piece about sexism as it pertains to MMOs. I didn't write anything about it for a long while afterward because I would just be reiterating points that were stated in the first article, something I'm not fond of doing. But when I wrote...

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Icy dangers revealed in Neverwinter's Icespire Peak trailer

Is it Neverwinter or always winter? According to the newest trailer released by Perfect World, the lands of the upcoming free-to-play fantasy game based on the Dungeons & Dragons franchise could be plunged into eternal winter unless brave adventurers step in to help. Touching on Dwarven lor...

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Trion hopes you'll pre-order some Defiance DLC along with your Defiance pre-order

Trion has yet to release its sci-fi shooter TV tie-in called Defiance, but the firm is already trotting out pricing plans for season pass DLC content. A company press release mentions five DLC packs "rolling out after launch" which are now available for pre-purchase in a $39.99 bundle. Trion s...

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ArenaNet not currently working on Guild Wars 2 expansions or sequels

ArenaNet isn't going to develop a traditional expansion for Guild Wars 2 any time soon. "Expansions are definitely something that we'll potentially look at in the future," game director Colin Johanson told IGN. "We don't have a timetable on it. We're open to it, but I think our major focus as a s...

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WoW's 5.2 Thunder King patch lands today

Are you a World of Warcraft player? Then what are you doing reading this news article? The game's 5.2 patch is here, which means that you should either be downloading the Thunder King content or logging in! If you can't do either one of those, you can read the patch notes, the developer commentar...

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Hyperspace Beacon: SWTOR consolidates comms

Star Wars: The Old Republic's Rise of the Hutt Cartel hit the public test server last week, prompting a lot of players to rush to see the latest changes to this Star Wars MMORPG. Unfortunately, the majority of content slated to come out with this expansion has not been released publicly -- namely...

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Massively Speaking Episode 239: Countdown to terror

Sunrise, sunset. Some games reach new heights and some crash to the ground. Some questions go unanswered while some developers never stop talking. Some game futures are uncertain while some look more promising by the day. It's another week of MMO news, and some of it is more of the same and some ...

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Star Citizen base character model teased

Cloud Imperium has given us our first real glimpse of Star Citizen's avatars. The game's website features an early look at the human male head model that will serve as the starting point for character customization. But wait, Star Citizen is a space flight simulator, isn't it? Well, yes, but p...

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Core Online videos detail avatar creation, PvE, PvP

Last year we told you about Core Online, an upcoming fantasy MMO and the latest in a long line of slickly visualized Asian imports. Today, Steparu.com gives us a longer look via a hands-on report and a series of gameplay videos. Character creation is extremely detailed, though it's worth notin...

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The Daily Grind: Do you have an emotional reaction to old characters?

When I booted up Star Trek Online again, the first thing I had to do was look up my character from the game's launch. Seeing her on the screen again brought back a lot of old memories. Some of that has to do with the simple reality of roleplaying, but beyond even that there was a sense of familia...

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