
The author illustrates several of ArcheAge's extensive non-combat gameplay options, many of which are focused on crafting and gathering. These take a certain amount of dedication, as not logging in for a few days will result in the deaths of your crops and livestock. That said, it is possible for in-game "family" members to manage things while you're gone.
The ultimate takeaway from the piece is that the author is having a great time in an MMORPG loaded with unique features, though he does see "potential issues for the more casual crowd."





