There's no denying that 2012 has been a year of Kickstarter campaigns as developers with specific ideas come forward to build their ideal worlds. One project called Topia Online
, however, is actually aiming at giving the tools to the players to make their
ideal world, not the developers'. How will this be accomplished? Topia Online
is a sandbox that will be completely run by the players, from creating abilities to building cities and from controlling all creatures through scrips to customizing and coding NPCs.
Uniquely, folks can be any of the creatures in game (including wolves, slimes, and other assorted monsters). Players remain in the persistent world even when offline, and advancement comes through "influence," a currency that players collect each hour of play and can be traded freely.
Players can also look forward to crafted everything in the world or even creating their own game worlds governed by their own rules. For even more details, check out the Kickstarter campaign page
[Thanks to Johan for the tip!]