During a press conference before the announcement, Creative Director Matt Higby addressed this concern by reminding players that an MMO will never be "finished" as in completed or done. As he put it, the game is "not finished because it's finished; it's finished when it's at a level [SOE] think[s] it should be." He further outlined the state of beta now, saying that the development team has turned the corner, moving from just implementing mechanics that were planned to reacting to beta players' feedback to improve and adjust the game. He emphasized, "Now we know what works better and what doesn't."
Stay tuned as Massively brings you more details about PS2's beta, launch, and upcoming plans.
What happens in Vegas doesn't stay in Vegas, at least where SOE Live is concerned! Massively sent intrepid reporters MJ Guthrie and Karen Bryan to this year's SOE Live, from which they'll be transmitting all the best fan news on PlanetSide 2, EverQuest II, DC Universe Online, and the other MMOs on SOE's world-class roster.






