senior designer Austin Peckenpaugh
has a tough job. Star Wars: The Old Republic's
class gameplay balance is basically his responsibility, and as such he's penned a new dev blog intended to keep players in the loop on the upcoming changes in game update 1.4.
The patch looks to be an extensive one in terms of gameplay tweaks, and Peckenpaugh has plenty to say on crowd control and resolve changes, ability adjustments, and changes to SWTOR's stealth gameplay.
Read all about it at the official SWTOR