Daily quests are a fixture in MMOs. Whether a game is subscription-based or free-to-play, it has a vested interest in cajoling you to keep coming back (and spending money). F2P games in particular have latched on to a very specific type of non-combat daily "quest." In Free Realms
, for example, players can spin a wheel once per day to receive a chance at random prizes and rewards. In Glitch
, you can shuffle your upgrade cards for a new batch every game day. And the RIFT mobile app
provides "Lootables," virtual lottery scratch-off tickets that you can play a few times per day for a chance for, well, loot in the real game.
These types of "dailies" can sometimes put players who play in a few long bursts at a disadvantage to those who play in many short bursts. I know I'm annoyed when I constantly feel as if I need to log in and perform routine maintenance on a game so that my "real" playtime is enhanced. And that's without mentioning that some games will happily sell the equivalent of wheel spins to those players who didn't like the results of their freebie.
Today, Massively's wondering what you think of non-combat daily quests transparently designed to keep you thinking about the game even when you're not playing it. Do you log in to spin wheels, shuffle cards, and scratch off virtual lottery tickets? Or do you ignore those daily activities?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!