Game designer Don Daglow
turned a few heads while participating in a GDC Europe
panel this week. The industry veteran
and co-designer of AOL's 1991 Neverwinter Nights
MMORPG said that Americans don't deal well with failure, particularly in gaming.
"The idea of failure has been dramatically reduced," Daglow said, before going on to opine that this stems from an educational system where failure has been removed from the curriculum. He also said that many gamers blame their failures on the game itself instead of analyzing their mistakes and trying again.