may have more banking on Guild Wars 2
than once thought. The mega-publisher announced that its second quarter earnings were lower than expected; it posted a $6 million loss for the period
Revenues were down 12% from last year to $130 million, of which a vast majority came from NCsoft's online titles. The company stated that it dipped into the red due to rising labor costs, an increased marketing budget for Blade & Soul's
Korean launch, and the acquisition of Ntreev
was also blamed for the company's financial woes, as revenues in that title sharply decreased due to fewer microtransaction sales.
titles composed a great share of the company's revenues, with the first game producing 45% of sales and the sequel 13%.
NCsoft said that it is banking on Guild Wars 2
to produce a profitable third quarter, however.