Above & Beyond Technologies
has updated its website for The Repopulation
this week. The forthcoming sci-fi sandbox MMO has some interesting systems on offer, none moreso than its nations mechanic
Nations are basically an extended form of traditional MMO guilds. They function as social structures and encourage cooperation in terms of raiding, crafting, sieging, and the like. Where they differ from genre norms is in their ability to control land and cities throughout the game world. Cities are a big deal too, and much of the nation gameplay is seemingly focused around city management.
Combat in The Repopulation
also departs from MMO convention, and while we've written about it
on occasion before, this is the first time that all of the nuts and bolts have been collected in a single easy-to-reference
article. Head to the game's official website for all the details.
[Thanks to J.C. for the tip!]