With the excitement and craziness of PAX East just a couple of days away, studios are clamoring for your attention with promises of candy and sweet, sweet previews. Hi-Rez Studios is no different; the company hopes that attendees will check out its booth for exclusive demos of its upcoming Tribes: Ascend and SMITE.
Players who visit booth 962 can check out a new preview release build of Tribes: Ascend before the game launches formally later this month. The demo contains a new game mode, Capture & Hold, which is a fast-paced experience that requires the mastery of vehicles and teamwork. Players will also get to see the return of a classic 1998 Tribes map revamped for modern times: Raindance.
Hi-Rez's other PAX East offering is its MOBA SMITE, which is in closed alpha testing. Here, attendees can choose from one of 15 deities and head out on to 5v5 battleground maps for serious smackdown. New to the public are six of these playable deities and the first look at the Fire Giant mob.
[Source: Hi-Rez press release]
Reader Comments (8)
Posted: Apr 4th 2012 9:46AM Oskiee said
Woohoo!! Raindance was one of my favorite maps from T1 :ODDD
Posted: Apr 4th 2012 10:02AM drunkingamebar said
Raindance was the best map evarr! I am sure HI-REZ will screw it up.
Posted: Apr 4th 2012 12:44PM (Unverified) said
@drunkingamebar Few months ago I'd say probably but with what they've done so far I have to disagree.
Reply
Posted: Apr 4th 2012 1:31PM Pingles said
@drunkingamebar
Well, regardless of its issues, it's still the best game I can find right now.
They've done a GREAT job with a fun game. It has some growing pains but I am confident they will fine-tune it into something spectacular.
Honestly, I can't get enough. I never seem to have time enough to play.
Reply
Well, regardless of its issues, it's still the best game I can find right now.
They've done a GREAT job with a fun game. It has some growing pains but I am confident they will fine-tune it into something spectacular.
Honestly, I can't get enough. I never seem to have time enough to play.
Posted: Apr 4th 2012 1:36PM drunkingamebar said
@Pingles - Braiks - (Unverified)
Oh look, you guys have opinions too...
Reply
Oh look, you guys have opinions too...
Posted: Apr 4th 2012 2:29PM ShivanSwordsman said
@drunkingamebar
The only thing holding Tribes back is the damage assault rifles do, and the fact it doesn't have dedicated servers. If it had dedis, I could see this game being amazing, especially if they made it easy to mod without requiring any downloads (like Tribes did). Otherwise, the game is insanely fun... and it's weapons are insanely, butt draggingly overpriced.
Reply
The only thing holding Tribes back is the damage assault rifles do, and the fact it doesn't have dedicated servers. If it had dedis, I could see this game being amazing, especially if they made it easy to mod without requiring any downloads (like Tribes did). Otherwise, the game is insanely fun... and it's weapons are insanely, butt draggingly overpriced.
Posted: Apr 4th 2012 2:53PM drunkingamebar said
@ShivanSwordsman yeah deds and modding would be awesome. I haven't played T:A in ages, but I did see a TB video, and said how over priced the new stuff was. Just sad this isn't a B2P Tribes, so much missed opportunity imo... :(
Most of the maps I played sucked, I can't imagine them making anything better, then again Raindance was a very simple map, kind of hard to f*** up something that simple. It's right up there alley too, small, flatish, and tiny ass bases/gen room.
Reply
Most of the maps I played sucked, I can't imagine them making anything better, then again Raindance was a very simple map, kind of hard to f*** up something that simple. It's right up there alley too, small, flatish, and tiny ass bases/gen room.
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