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Reader Comments (27)

Posted: Mar 30th 2012 5:38PM Dunraven said

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You know I will be the first o admit when I was wrong when I first heard about the legacy system I was a harsh critic; but it has won me over. This is going to be absolutely smashing.

I'm playing mainly on the PTS now just because of Legacy. Can't wait to see how they refine this in the future.

Posted: Mar 31st 2012 12:43AM Graill440 said

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@Dunraven

Its too bad they didnt have alot of this at launch, the game was shoved out the window supersized and basicaly gave everyone heartburn.

They are pushing mechanics that involve alts, for me alts are a no no, there is no reason to go through content twice, especially when the storyline does absolutely nothing to the world, a proven fact.

SWTOR is like reading a mass produced average cook book, everyone will try it because it is new and a few will go through the book more than once trying variations on recipes, still more of us know a bad recipe book when we see it and simply trash it or get our money back, something i have set in motion already.

With servers empty and cancelled subs winding down on paid time i do not see the legacy system saving SWTOR a place in history, other than a history of bad choices to launch the game a year or more to early.

What i do see, server merges and a sub base that may stablize around 200-500k, roughly what they have now on a rotating basis when the dust settles. Its hard to get the bad feelings and sour note out of a person mind and mouth when the company itself wont make factual statements and simply keeps spinning the hype wheel as they did before launch......i wonder how many more folks will be fooled again?
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Posted: Mar 31st 2012 6:00AM tenfootgoatman said

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@Graill440 The second you said it was a proven fact the story had nothing to do with the world made your post sound like gibberish . Maybe you can tell us who proved this fact and save face ? Or is it just a proven fact in your own head ? I would steer clear of saying it if you want any credibility .
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Posted: Mar 31st 2012 2:57PM Celtar said

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@Dunraven

I think that many aspects of the Legacy system and how they can expand upon it are quite nice. I just still have one issue with it and it has been an issue with it since I first learned of it last fall. And that is the whole "one" surname for all my characters on the same server, regardless of race or faction.

I know for many this is not an issue but for me it was an immersion deal breaking issue and I never could get why Bioware didn't get this. Player raged about it a lot on their forums only to be ignored. Also I always roll up all my characters right a way and tend to dabble in the various classes so I can get a better feel. I guess I should have waited and not rolled up all the slots and advanced them some levels.
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Posted: Mar 31st 2012 2:59PM Allegos said

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@Graill440

The statement that story gameplay has no effect on the world is entirely fair and accurate. In the multiplayer shared world, not every Bounty Hunter is the guy who won the Great Hunt.

Also fair and accurate: the charge that Bioware has an honesty problem. They still insist that the framerate problem has nothing to do with the engine the game runs on; it must be every player's PC.

I was a two month subscriber before I gave up SWTOR. That entire time, I was nagged by the feeling that I had played this game, with the exact same classes, on a better engine, with better framerates, with a more interesting art style, and with a more vibrant community, somewhere else. I'm reinstalling WoW as I type this.

The only new contributions I've seen SWTOR make to MMO design were the companions and the crew skills, and I hope Blizzard's Titan project copies them.
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Posted: Mar 30th 2012 5:39PM (Unverified) said

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The idea of "Race unlocks" that only kick in once you get a character of that race to 50 shows that bioware doesn't understand the efficient altoholic, who doesn't "get one to 50, then roll another, get them to 50, then roll another...", but instead has a few on the go, already rolled, (likely all grabbed early to get names) collecting rest XP.

Without an option to rece-swap while leveling, the feature is fairly useless to a very popular and functional type of playstyle that the feature SHOULD be intended for.

The fact that it's been "wrong to roll alts", in any way, before this feature was released is pretty stupid. Sure, races get added to MMOs, that's not new, but this is different. This is "don't roll another until this one is finished".

Posted: Mar 30th 2012 5:45PM (Unverified) said

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@(Unverified) I don't mean to be a huge downer, put in context, the feature is kinda neat, but my efficiency streak had me spending a lot of my 2 SWTOR months wondering if rolling alts now would be any less ideal than doing it later, and I'm disappointed that SWTOR ended up sending the message "you were right to wait", because while waiting, I unsubbed.
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Posted: Mar 30th 2012 5:50PM JonBuck said

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@(Unverified) I by and large agree here. I already have a ton of alts that won't benefit from this feature. But, c'est la vie.
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Posted: Mar 30th 2012 6:22PM Mikx said

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@(Unverified) I agree, it makes you play a character you don't want just to get the character you do want. The same can also be said for the other rewards don't unlock for all your characters, only new ones.

It is a nice idea, but for the most part it reminds me of those chintzy console systems that artificially extend the life of those games (complete on hard mode collect all 500 stars and get a new character skin on your next play through!)

if the inherited class abilities include force powers though, that would be great, because it would allow you to play a force sensitive character that simply didn't become a jedi or sith.
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Posted: Mar 31st 2012 12:58PM Tom in VA said

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@(Unverified)

I agree. The Legacy feature should somehow add/convert xp to server-wide points, so that, say, a player with three level 30+ alts, also qualifies for Legacy. Bioware really doesn't seem to understand what many (most?) people who like to roll a number of alts are doing or how we play.
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Posted: Mar 31st 2012 2:23PM (Unverified) said

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@(Unverified)

Ugh...I totally agree. I created an alt of each class on each faction and leveled them all at least past the starter world (which was PAINFUL when repeating). I'm not effing doing it again.

If they were smart about it, they really should have waited to release or prioritized the legacy system in development for launch.

I haven't played in a couple weeks and apparently Khem Val misses me.
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Posted: Mar 30th 2012 6:02PM edgecrusherO0 said

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Unlocking other races through the legacy system? That seems kind of...pointless. Why have race restrictions to begin with? I might be hating a bit much, but while I like the idea of the legacy system, some of the implementation of it just feels...retarded.

Posted: Mar 30th 2012 6:16PM Allegos said

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@edgecrusherO0

You're not wrong. It's what Day One DLC wants to be when it grows up: race restrictions are gone, provided you remain subscribed long enough to unlock each race you want for whichever class.
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Posted: Mar 30th 2012 6:05PM SiML said

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As an old skool StarWars fan I find this legacy system that allows bounty hunters, imperial agents and smugglers to wield the odd force power utterly ridiculous. Talk about blandifying the variety in StarWars! >.<
You should be incouraging specialisation not blurring the lines. Ridiculous!.

Thanks I'll pass on TOR.

Posted: Mar 30th 2012 6:25PM Dunraven said

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@SiML Then you are not as Old "School" as you think as BioWare adopted this concept from the old WEG Star Wars RPG Also you might want to read up on Aurra sing.

The problem with blokes like you is unless it is you version of Star Wars it isn't official and that is just silly.
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Posted: Mar 30th 2012 6:33PM RogueJedi86 said

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@SiML

Cade Skywalker was a Force-using bounty hunter.

What was that about Force-using non-Jedi/Sith being non-Star Wars-y?
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Posted: Mar 30th 2012 7:11PM Scarecrowe said

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@RogueJedi86
Cade Skywalker? Never heard of him. I'm guessing he wasn't in the movies. While I'm sure there's some decent SW fiction out there, the books I've read weren't particularly good. What passes as canon should be re-examined.
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Posted: Mar 30th 2012 7:40PM (Unverified) said

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@Scarecrowe "What passes as movie canon should be re-examined. I mean, Jar-Jar Binks anyone?"

Fixed your sentence for you.
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Posted: Mar 30th 2012 7:49PM (Unverified) said

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@Dunraven
The issue here isn't that there has never in the history of (extended) Star Wars been a force-using bounty hunter (or some other non-Jedi/Sith), but rather it a rare thing. But in the context this game, they are going to be EVERYWHERE. Pretty much half the game population is a Jedi or Sith. Now the other half will be force-choking people as well.

Personally, I feel pretty blah about the whole Legacy system. I don't care about family trees, race restrictions shouldn't have implemented in the first place, forcing altoholics to 50 defeats the definition of altoholics, and now everyone is a Jedi, in name or otherwise. Patch 1.2 has some really nice features, but the Legacy system isn't one of them for me.
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Posted: Mar 30th 2012 8:26PM Yellowdancer said

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@(Unverified)

Pink Ewoks
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