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Reader Comments (27)

Posted: Mar 30th 2012 6:33PM edgecrusherO0 said

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It's sad to see layoffs happen to hardworking grunt level guys because of piss poor management decisions :(

Posted: Mar 30th 2012 6:37PM Nandini said

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@edgecrusherO0 From the posting, it doesn't sound like anyone was laid off. Instead, it sounds like the development team was reassigned to work on consulting projects that were at least generating some revenue.
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Posted: Apr 1st 2012 7:24AM (Unverified) said

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@Nandini What piss poor management decisions? Making the game? The game was awful. I gave it two solid days of play before I couldn't play anymore. Most F2P games are more polished than this was when it released. It's failing and no longer has a dev team because it's a bad game, not because of "piss poor management decisions".
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Posted: Mar 30th 2012 6:41PM Rayko said

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They haven't had any players for awhile either...

Posted: Mar 30th 2012 7:00PM jimr9999us said

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Outside of a single support post repeated over several threads it didn't look like the G&H forums have seen any activity in 2012 yet.

I'm just curious...does anyone, literally Anyone, play the game at all?

Posted: Mar 30th 2012 7:20PM (Unverified) said

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@jimr9999us General Discussion, I see many posts there :/
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Posted: Mar 30th 2012 7:04PM Scarecrowe said

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While it's sad to see anyone lose their job, the game itself never should have gone live. It was truly awful in beta and not noticeably better at launch.

Posted: Mar 30th 2012 7:14PM Ragemaster9999 said

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I played this game back in beta years ago before the current owner... it was horrible then and its horrible now. Why would ANYONE in their right mind bring a bare bones theme-park mmo to the market and charge $15 a month for it and expect to thrive despite a heavily saturated market of AAA titles is beyond me

I feel bad for the guys who lost their jobs, however.

Posted: Mar 31st 2012 3:24AM dtoast said

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@Ragemaster9999

I agree with you there. It was well below the standards of what I'd be willing to pay $15 a month for. $5 maybe. It just lacked content, movement felt stiff, and it seemed too two dimensional for me to continue playing past the trial.
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Posted: Mar 30th 2012 8:55PM NeverDeath said

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Anyone actually surprised that this game was relesed after 5 years of postponement with nary a change made in all that time, and thus felt extremely dated and lacking in features? Because I'd really like someone to laugh at, haven't had a good misfortune-of-others guffaw all day, and it's 5:30 PM, ffs.

On an ever-so-sightly more serious note, this game needed desperately to go back into development and be brought up to current industry standards before being released, but alas, such was not the case. This game deserved to die, just like many other games of a similar type (not necessarily thematically) which are rushed out to get people buying something without any regard for the long-lost art of responsibility. I think games were usually better in the days before you could hotfix, patch and expand on your game's content, where once you launched, your game was great or it was not - it put the pressure on teams to do their due diligence and to get it right the first time around, because tomorrow would never come, proverbially. These throwaway trash titles need to just stay in the basement in whence they were birthed, no one benefits from these kinds of ideas and this level of execution seeing the daylight.

Posted: Mar 30th 2012 9:30PM (Unverified) said

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Remember, Heatwave never created G+H. It was created by Perpetual and then aftert hey failed, the devs at heatwave picked it up about 2 years ago to finish the coding and development.

Also, the game ONLY released in July of 2011, nary 7 months ago - so there is a MASSIVE chance the game will live on! They should have just kept the keep in development and then released this year - but like a poster said, management blows - its not the team. I know the team, they work hard but have had their hands tied and you can only do so much with a team of 10 or so.

I will be in touch with Massively soon about the future of G+H - because THERE WILL BE a future - you can hold me to it!

By the end of this year, G+H will be back in action with more content and more players than its ever had. I am going to push for the game to go into an open-beta phase again or to at least keep the game as $10 to buy and free subscription until there can be a new option.

If you havent played it, for only $10 - its an AMAZING game to enjoy for a few months, if only to enjoy the spectacular content, gameplay and lore!

And so you know things arent that bleak...


Age of Conan has 44thousand LIKES on facebook.

Gods and Heroes has OVER 150,000 !!! So players are there - waiting. One they get some development funds, youll see it come back.

Posted: Mar 30th 2012 9:59PM real65rcncom said

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@(Unverified) who said: "I will be in touch with Massively soon about the future of G+H - because THERE WILL BE a future - you can hold me to it!"



/scratches head
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Posted: Mar 30th 2012 11:28PM avaloner said

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@(Unverified) Maybe they need to learn a thing or two from TRION. RIFT might not have cloaks as you raged about the other day but atleast they released a decent game that is still having content made for it.

I am a history buff and would have loved God and heroes to be good, but I don't think Heat Wave had near enough the resources ir human-power to make a decent MMO in a decent time frame, net alone a sub based one.

Still I wish them well.
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Posted: Mar 30th 2012 9:37PM (Unverified) said

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BTW rage, it was only ever $10 a month and planned to stay that way. The problem was no promotion. Noone knew the game existed, so noone played. And with nooone knowing, those that DID play had no content after level 30. There still a good amount of people playing - they just need to see the light.

The light is coming.


PLEASE CLOSE THIS POST. We dont need more negativity when G+H does not deserve it.

-X

Posted: Mar 30th 2012 11:30PM avaloner said

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@(Unverified) And yet you where quite happy being negative about RIFT and calling their devs morons... You don't set a very good example.
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Posted: Mar 30th 2012 9:54PM real65rcncom said

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I give them credit for one thing. This is the way you begin to a game out when you address your community:


"State of the Republic, March 2012

Friends and Countrymen,

This is the part where I sugar coat the message and tell you all that everything is fine. I don’t make many waves, but you guys are unsatisfied and see through all the bullsh*t. Therefore, I’m not going to do that."



Regards,

-Anthony

Posted: Mar 30th 2012 10:06PM Maseno said

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Indie companies really need to realize that there is almost no chance of them staying afloat with a P2P model. B2P or F2P with cosmetic and "quality of life" items is the only way they can do it.

Posted: Mar 31st 2012 1:59AM (Unverified) said

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Yeah, because having a massive budget and huge dev team and NOT being able to implement cloaks is a huge problem and a red flag.

With Heatwave, they have a very very small dev team and hardly had any budget to begin with - BIG DIFFERENCE.

And I am sorry if I "raged" lol - just shocked. Thats like waiting on a new big budget game, like Tera(pre Asian version) and the devs saying "sorry, we cant create swords or maces" lol. I still dont understand how any1 can NOT see what a red flag it is for Trion to say what they did, but everyone is different. Hell,. some people say certain games are "boring" or that "so and so is like WOW" and all sorts of ridiculous comments - so no biggie. To each their own.

Have a good weekend all. G+ H DOES have a good chance, since the game was out for only 7 months. If they get a bigger budget and funds to promote the game finally, along with some extra devs to handle the content additions, we coould see a nice hybrid re-release of G+H by the end of the year.

If not, its still an amazing game and wiorth just $10 to play through the content and meet some awesome ancient history and mythology buffs :)

S!
-X

Posted: Mar 31st 2012 4:25AM SgtBaker1234556 said

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@(Unverified)

You work there, don't you?
The comments in this thread leave me confused.
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Posted: Mar 31st 2012 5:05AM (Unverified) said

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Indeed, spot the shill.

I tried out G&H with a truck load of optimism, as it was exactly the kind of setting I love. When it came down to it though, it just wasn't very good. It was ok, there were a few interesting ideas and nothing seemed fundamentally broken, but at the same time it was completely and utterly ordinary, and did nothing to make you want to keep playing it rather than any of a dozen other mmos.

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