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Reader Comments (97)

Posted: Mar 29th 2012 6:02PM Cyclone Jack said

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Saw this coming, though it is still sad to see. THQ did fairly well there for a while. It's sad to see them become the next Midway, rehashing the same old stuff and wasting money away due to the poor decisions of the suits.

Posted: Mar 29th 2012 6:10PM stardust said

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I am kinda upset that after all this time with NO info about the game, they just now cancel it. maybe its not too surprising.

maybe its actually a good thing.

I would have only played the MMO if Necrons where playable. They most likely weren't gonna be playable. We would have probably been stuck with only Space Marines, Eldar, Orks and Chaos = Boring. Necrons would have most likely have been disgraced as just loot pinatas, if they where even in the game at all.

I hope this "new" game they are making out of it has more to it than just Space Marines. I was disappointed about the Space Marine game because its just about....*drum roll* Space Marines. Boring. Make games about other races. The 40k universe is so vast, why limit it to just playing as boring humans who save the world (galaxy), which what 99% of all games out there are about. I would love "Warhammer 40K: Necrons".

And, those who said the MMO wouldn't have been good because of only having 2 factions with races stuck together - meh, its an MMO, You can bend the rules a bit. As long as its fun in the end and all major races are represented in playable form. Its also not like all MMOs have to have the same old boring game play, either. It could have been more action-oriented.

Posted: Mar 31st 2012 1:12PM real65rcncom said

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@stardust
more info? Okay here's what that would have looked like:

January 2012: "Hi all. We know youre waiting for WAR40K and are working on it, but we are seriously having some corporate issues. We are looking for people to bail us out so we can finish the game. We'll let you know how things go!"

February 2012: "Hi all. Still looking for people to give us some money to help finish the game. We've laid off people in other parts of our organization to cover costs to keep WAR40k mmo going, but it's not looking good. If you guys know anyone interested in investing, let us know."

Early March 2012: "Hi all. We are thinking of selling the company so we can finish this game. It's not looking good and other companies aren't offering us fair deals so things aren't too rosy, but we are still working on our two-faction mmo. Again, if anyone knows any companies who want to get in on this fantastic deal, tell them to call us! It's WAHHHHHHHHGGGHH for Pete's sake!"
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Posted: Mar 29th 2012 6:34PM Alluvian EstEndrati said

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And here I had recalled hearing that all the necessary funding had long since been secured for the title. Must be misremembering (or the details I saw were misrepresented).

Ahh well.

I hope the single player game is good. So good that it sells very well and re-ignites the interest in a 40k MMO project again.

Posted: Mar 29th 2012 6:59PM Kodiak said

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Hugely disappointing.

Posted: Mar 29th 2012 7:05PM plexsoup said

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The whole 40k franchise should go Indie.

Give the license to Streumon, creators of E.Y.E.: Divine Cybermancy.
They're the only ones who understand it.
http://eye.streumon-studio.com/index.php?page=back_back


The franchise is popular enough that a kickstarter campaign could work well.

Build a persistent universe with instanced pvp. Release it early in alpha with two races, then add races continuously. Involve the community in development.

Posted: Mar 29th 2012 7:16PM SkuzBukit said

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too difficult my foot, just because nobody has done it yet doesn't mean it's not possible - give me 200 million & I'll make it happen.

Posted: Mar 29th 2012 10:08PM testbug said

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@SkuzBukit

i was jsut thinking the same thing :)
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Posted: Mar 31st 2012 1:07PM real65rcncom said

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@SkuzBukit
Sure, more money would have fixed it and made it a hit.

I've heard that before with Warhammer Online and they spent 'just south of $100 million".

more money does not = perfect product.
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Posted: Mar 29th 2012 7:41PM BubleFett said

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A single player game really that sounds familiar.
Does anybody remember Stargate Worlds mmo and Stargate Resistance.
Just shut the hold thing down and move on.

Posted: Mar 29th 2012 8:09PM (Unverified) said

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Well shit, that sucks. Was really looking forward to it.

Posted: Mar 29th 2012 8:28PM (Unverified) said

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A developer finally realized how "impossible-to-please' MMO players are.

Posted: Mar 29th 2012 8:47PM yearofshorty said

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NOOOOOoooooooooooooooOOOOOOooooo!!!!
well, i guess that frees up a whole lot more time for my other games to...:( and :)

Posted: Mar 29th 2012 10:06PM testbug said

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was looking forward to this but it was so far off anyway it didnt really matter at this point.


dawn of war 3 was annouced so looking forward to that in the near future esp since there moving in a diff direction with it from what ive read, away from the squad based stuff.

Posted: Mar 29th 2012 11:39PM Adeptus Enginus said

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You know, personally what I think happened here is that the "leaks" from a few months back about the contents of the game were legitimate in spite of what THQ said, and they saw from it that the general public wasn't going to be satisfied with WoW40K...

With that in mind, I'm... actually rather glad this happened. At the very least, it'll be one less potential ball of sludge in the everturning gears of the MMO industry.

Posted: Mar 29th 2012 11:45PM Dol said

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I got the feeling EA going to buy this company.
Its a good company overall exceot the people ontop fkup and bank everything in one basket.

Posted: Mar 30th 2012 2:10AM MorbidCuriousity said

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I still think it's hilarious that THQ got in financial trouble because they pumped so much money in to CASUAL games. Company that's been around for a long time brought down by casual games....now THAT'S hilarious.

I think Vigil could have done something interesting with the game, but they just took too long.

I don't get why someone isn't just making a sandbox. You do four player factions and the rest of the factions are NPC.

Empire, Eldar, Chaos (undivided) and Ork.

There are you player factions. Those are the most popular armies..though I would love to play a Tau I don't think it's as popular as Eldar is. Not really sure on that one way or the other though, so don't quote me on that.

Don't create any artificial faction barriers. Let players play with whoever they want. For story reasons Ork might not work as a player faction, but far too many people would bitch. Annnnyway....

Have things be sandboxy, do a few open pvp servers, create some territory control zones.

Posted: Mar 30th 2012 6:59AM dudes said

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This was predictable and seen a mile away. Very sad news though, I hope the former employees find new work soon.

Posted: Mar 30th 2012 8:08AM meanieme said

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Fail

GW really need to get rid of whoever is in charge of licensing their IP.

Next up.......BIGPOINT!


Posted: Mar 30th 2012 9:11AM Fabius Bile said

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the WAR40K fanboi in me is raging at this decision, no MMO of my favourite (by FAR) IP now, nor in the close-to-mid future....

the hopeless cynic in me knows it probably was the right call, the game was shaping up to be a flop incoming.
2 factions would have killed it anyway, I rather they just euthanized it

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