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Reader Comments (17)

Posted: Mar 28th 2012 5:10PM Omegamaniac said

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I wonder if Teala TeJir will be going back to Vanguard. She was a Vanguard IGN Board Apologist who quickly left when her precious ranger got nerfed.

Posted: Mar 28th 2012 5:11PM OneEyeRed said

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Yea well go to the forums and see just how happy this skeletal community is. I left a long time ago and while I continually try to catch a glimpse of hope for this game, I don't see it happening. The dev's have dropped the ball repeatedly and F2P most likely won't save it now its too late.

Not to mention, the skeletal elitist crew who was too damn stupid to pay a sub for this unfinished game are crying they don't want F2P?!?!? They don't want the influx of new players they keep crying for. They want their skeletal crew of players with a dev team fixated on fixing. Good luck with that...

Posted: Mar 28th 2012 5:12PM Space Cobra said

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Should we be trusting anyone with the title "the Torturess" after a name that looks like a blue smurf?? >.>

;p

Posted: Mar 28th 2012 5:26PM grendel69 said

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I wonder how many former subscribers vs newly introduced players will return? I played on/off since it was released. First quit because the lag made playing impossible - not that I didn't try and try because I enjoyed it so much. I returned a few years later and the lag was gone. Played for a few months and thoroughly enjoyed it but simply couldn't justify the $/Mo when it seemed SOE had totally given up on both the game and game community. I will def be paying a visit this Summer, even if just to see if the game still holds enough magic to invest the time over games such as Tera, Fallen Earth and/or GW2.

Posted: Mar 28th 2012 5:52PM aurickle said

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@grendel69
I will definitely be back, as will three of my friends. We enjoyed the game a lot prior to the release of the newbie island. Unfortunately, we saw that while the devs themselves were anxious to keep building the game, SoE had little interest in promoting it. Other games came out that we drifted over to because they were seeing growth while Vanguard stagnated. We've always kept a place in our hearts for the game, but it was obviously in maintenance mode and seemed to be dying. We just couldn't justify investing our time in a title that looked like it wouldn't be around much longer.

If this now was just going f2p I don't think we'd really care. But the fact that they're bringing on a development team shows us that SoE is finally willing to give the game a real chance. That means that we're willing to as well. I'm looking forward to it!
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Posted: Mar 28th 2012 6:22PM henbot said

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@grendel69
I recently returned to EQ, i'm having a blast, mainly because it has one of the most mature and accommodating mmo communities I've seen to date, and there is heaps of content to keep me occupied.

Vanguard to me is the true EQ2 in my mind all it needs is population, the content is there for those new players.

I remain very reserved and skeptical regarding SOE's pledge for new content however. We've all heard that one before.
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Posted: Mar 28th 2012 6:24PM henbot said

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@grendel69

i'll definitely be giving it a chance.
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Posted: Mar 28th 2012 6:48PM Softserve said

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I liked the game. I think the people who stuck around will be strong evangelists for this title. Plus there are a sizable amount of us who were interested in it and left because it seemed like SOE just wanted to let it die.

I'm relatively certain it'll be enough to keep it going. They just need to trim the fat and manage things well. If they do that, it's certainly possible to keep it profitable.

Posted: Mar 28th 2012 6:52PM (Unverified) said

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Last week, I installed and played using a 14-day trial (I bought the LE back at launch) and still find the game to be dull and riddled with technical problems. The worst part of Vanguard's design is it's use of 'chunking' from grid to grid...horrible choice for an engine. If the new Dev team can migrate to a better engine, this game would be great. As it stands now, it's just not very optimized and the world doesn't feel like it has life to it.

Posted: Mar 28th 2012 7:01PM real65rcncom said

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@(Unverified) I don't think it's possible to change engines. I remember the 'chunking' (and sometimes d/cing when crossing horizons) and hoped that was gone by now.

Are you saying it's still there?
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Posted: Mar 28th 2012 7:16PM Tizmah said

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@real65rcncom Yes, the chunking still exists.
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Posted: Mar 28th 2012 11:22PM aurickle said

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@real65rcncom
The thing is, Vanguard is built as a truly massive world without zones. However, there's only so much data your computer can actually hold. That's where chunking comes into play. It's an innovative way to create an environment where if you see it, you can get to it.

The world is still split up. There's just no way around that. Vanguard simply loads and unloads adjacent areas as you move across the landscape, transitioning you from one chunk to another when you cross the boundary line. The problem is that it doesn't always work perfectly. However, I never experienced the problems that you hear horror stories about. The worst that ever happened to me was a brief pause during which I'd suddenly float a couple feet off the ground and then drop back down.

They can't do away with chunks. To do so they would need to totally rebuild the world and do away with one of the very things (the accessibility) that serves as a draw for the game. The most that they can do is optimize the technology behind the chunks and hopefully with the new development team and modern computer tech they'll be able to crack that nut. If they can, Vanguard could very well set a new standard for game design.
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Posted: Mar 29th 2012 3:41AM moakh said

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@aurickle The division of the world into chunks isn't actually related to the client side, but to the server side. A MMO game server is usually a cluster made of several server machines. What's happening when your character crosses a chunk border, is that the server machine running the process for chunk A is handing your character over to the server running the target chunk.
This takes a little time and that is why the game freezes for a short amount of time. Sometimes, chunking goes wrong and the Server drops your session entirely. Then you get disconnected.
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Posted: Mar 28th 2012 6:58PM real65rcncom said

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Not the best pic to show looking at the wing clipping of that mount.

The purpose is to show Vanguard is much improved but looking at the pic brings back Launch Day memories.. and not good ones.

Posted: Mar 28th 2012 11:23PM aurickle said

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@real65rcncom
Somehow, I don't think it was SoE that chose that pic.
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Posted: Mar 28th 2012 8:24PM (Unverified) said

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Doubtfull Omegamaniac all she can do now days is sit on MMORPG.ocm and bash Swtor that's all we ever hear from her anymore it gets stale quickly....

Posted: Mar 29th 2012 6:16PM Dunraven said

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@(Unverified) Yeah she has this obsessive hate over SWTOR I fail to understand why MMORPG.com keeps her as a Highlighted Blog
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