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Reader Comments (46)

Posted: Mar 26th 2012 9:06AM jealouspirate said

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Thanks for your impressions! A nice read.

Posted: Mar 26th 2012 9:08AM Gaugamela said

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Sounds interesting. I have been hearing some bad stuff about the cash shop but if the games is a decent evolution to the theme-park genre I might try it.

Posted: Mar 26th 2012 9:10AM Lenn said

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Jef pre-ordering a themepark MMO and foreseeing playing it for a long time to come? Isn't that one of the seven signs of the pending Apocalypse?

:)

Sounds awesome, Jef. If even a dedicated sandboxer like yourself enjoys it, it must be something special, Second Coming or not.

Did you get any sandboxy feel while playing it?

Posted: Mar 26th 2012 9:13AM Lenn said

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@Lenn IMpending, damn it. How's about an edit button, Massively?
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Posted: Mar 26th 2012 9:24AM Jef Reahard said

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@Lenn

Haha, inorite?

I don't know if I'd use the word sandbox, but it does feel a lot freer than most of the current themepark titles in the beginning at least.

Unfortunately I didn't get to mess with crafting or the economy this time around (which is a huge deal when it comes to my personal definition of "sandbox"). I like what I've heard about it, though.
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Posted: Mar 26th 2012 9:38AM odericko said

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@Lenn It's kind of a mix. Zones are level organized (like 5-10, 10-15, etc) and follow a path like most themeparks. The personal story is one big quest chain as well. But your free to do whatever in a zone to level besides personal stories, there's no set path in a specific zone, just a set path of zones if that makes sense.
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Posted: Mar 26th 2012 9:55AM epilepticemu said

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@Jef Reahard Thanks Jef! Would love to hear more of your impressions of crafting, the economy, and sandboxy-ness on a later date!
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Posted: Mar 26th 2012 9:58AM Yellowdancer said

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@odericko

The world in GW2 gives me this EQ1 feel from back in the day.

I have been playing EQ1 since it went F2P and I forgot how large the world is. Most MMO's today feel confined and scaled down.
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Posted: Mar 26th 2012 10:32AM pskfry said

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@Yellowdancer yeah.. uh.. no.
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Posted: Mar 26th 2012 3:03PM Plastic said

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@Lenn

One aspect of the game that reminds me of some sandboxes of the past is the ability to just run around the map, see a group of people attacking something, and then join in on the fun, uninvited. That's pretty much how I first started playing SWG, until I became more familiar with my objectives, and I always liked the spontaneous hunting groups that would form and the social interaction that it would encourage.
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Posted: Mar 26th 2012 9:12AM odericko said

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Weird. ATI Radeon HD 5670 + AMD Athlon II X4 650 with 4 GB DDR3 RAM = average of 30-40 fps according to forums.

Posted: Mar 26th 2012 5:15PM (Unverified) said

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@odericko

I don't think they've quite gotten to the graphical optimization stage yet, so take reports like that with a grain of salt, along with people who cry about visual lag in WvW.
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Posted: Mar 26th 2012 9:23AM dasfunboy said

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Hmmm, I was really hoping to be able to move around/resize the UI elements. I'm sure the UI will be just fine, but I have yet to see one that didn't benefit from being flexible.

Posted: Mar 26th 2012 9:52AM Oskiee said

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@dasfunboy

On a couple of videos on Kotakus website it showed the UI, i was surprised at how nice it is. Very minimal, which is a good thing, I hate UIs like Rift and EVE that take up the whole damn screen.
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Posted: Mar 26th 2012 5:16PM (Unverified) said

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@dasfunboy

Still beta, may yet come, since you can move the UI around in GW1. They've more important things to work on yet, though.
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Posted: Mar 26th 2012 9:59AM MustardCutter said

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w.r.t. the ui I assume you can re-bind the keys, all I've see in videos is keyboard turners and clickers with the mmo default 1,2,3,4,5,6,7,8,9,0 bindings. Can anyone confirm you an change them? No way I want to use anything past 5 or any of the 'f' buttons

Posted: Mar 26th 2012 10:25AM Jokkl said

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@MustardCutter Yes you can rebind your keys. And I am sure about reading that you can customize the UI a littlebit. Resizing and throwing things around and stuff like that. Dont need more... All I want is that the things I need to know are where I want them to be.
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Posted: Mar 26th 2012 10:04AM MustardCutter said

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w.r.t. the ui I assume you can re-bind the keys, all I've see in videos is keyboard turners and clickers with the mmo default 1,2,3,4,5,6,7,8,9,0 bindings. Can anyone confirm you an change them? No way I want to use anything past 5 or any of the 'f' buttons

Posted: Mar 26th 2012 10:07AM Irem said

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Aha! I'd been hoping you'd be able to get your hands on it, and I'm glad to see that you enjoyed it. :D

Posted: Mar 26th 2012 2:14PM Faction 3 said

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@Irem

Same here, Jef has always been my favorite Massively.com columnist, and I've been waiting for him to take a spin around the pantry with GW2.

"Whitest of white men when it came to jumping". "Pop the occasional cap into Scales". I laughed my balls off! Good writing, Jef. Glad you enjoyed it.
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