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Reader Comments (27)

Posted: Mar 26th 2012 2:37AM blackcat7k said

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With the way things have been going with MMOs for the last few weeks, it seems like all companies are hell bent on shoving cash shops down our throats.

I really can't believe Guild Wars 2 held back that cash shop announcement until now. That just totally surprises me. They would have to know if they kept in touch with MMO gamers like they said they do that a cash shop is probably something you should tell everyone about BEFORE you generate hype.

The people that would be apposed to a cash shop/cash to gold system would drop the game completely and then they could focus on those that actually want to buy into that idea.

It seems like WoW and RIFT are my two choices for an MMO that has some strong features built in that isn't buying into the F2P cash shop idea.

Actually that's not true, RIFT is the only one that seems to be holding the line at not allowing cash to affect their core gameplay (I would LOVE for someone to tell me of another MMO because I'm frankly hard pressed to find another example). I forgot about things like WoW's Recruit a Friend, that Guardian Cub Thing, and the mobile AH service...

Wow, how did things get to be like this and why the hell have we gamers bought into this? What ever happened to:

Here's the game.

Pay you fee to join the game.

Use your skill, wits, and friendships to advance and succeed.

Enjoy!

It truly is the end of an era....

Posted: Mar 26th 2012 3:01AM alycat said

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@blackcat7k They ALWAYS told us there would be a cash shop. As others told you at another site, GW1 had one as well and it was far from mandatory to enjoy the game. I got far more enjoyment out of GW1 than I ever did out of Wow and spent a heck of a lot less money. I expect to have even more fun playing GW2.

Why have YOU bought into paying a monthly fee simply for the privilege of playing a game?

There is nothing even hinted at for the cash shop that suggests I need to pay any additional money out of pocket to enjoy the game aside from investing in future expansions. Also, you can use your skill, wits and friendships to advance and succeed. That's not true of WoW, well except for the using part. It's gear based, NOT skill based. Everybody can get from point A to point B in GW2 whether they spend money or not. In WoW, you're at the mercy of RNG and DKP and w/e else.

My husband and I can enjoy GW 2 for at least the next year at $120 only vs the additional $360 we'd have to pay for a game with a monthly fee. And if our children wanted to play with us, forget about it. That's another $240 a year per child vs the $60 per game only, since quite frankly, we could care less if people level faster. It won't dampen our fun any.

This is the end of an era for paying loads of money only for the privilege of paying a game vs paying additional ONLY if you want to get from point A to B faster, at least as far as GW2, is concerned since there's nothing you can buy that isn't easily attainable in game with minimal grind.
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Posted: Mar 26th 2012 7:08AM Gaugamela said

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@alycat

"Why have YOU bought into paying a monthly fee simply for the privilege of playing a game?"

Depending on the game it can bring value to it simply. Look at Rift, no expansions yet but it easily released more content since its release than any other game on the market. And actual content, not sparkle ponies, or pairs of wings in cash shops.

My husband and I can enjoy GW 2 for at least the next year at $120 only vs the additional $360 we'd have to pay for a game with a monthly fee.

Your calculations are way of base. You can get some sub games a lot cheaper than 60$ and if you opt for long term sub plans you apy a lot less than 180$ per person.
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Posted: Mar 26th 2012 3:54AM blackcat7k said

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Here's the thing: The GW1 cash shop and the cash shop they're proposing in GW2 are completely different beasts. No one was expecting a F2P cash shop in GW2, if GW1 made enough money for them to make a sequel using a cash shop that many people applauded. Why the sudden shift?

ArenaNet didn't put all that stuff that was leaked about the GW2 beta cash shop in the game for fun and giggles. They seriously entertain doing those ideas or they enjoy wasting their development teams' time putting in things they'll never use. The former is more likely true.

The items listed in the beta leak are more than simple experience leveling. You should probably see what has happened to many MMOs that have implemented convenience items in conjunction with a cash to gold system before you bypass what I'm saying as: "The sky is falling! The sky is falling!"

The cash to gold system is the crux of the matter, and frankly no MMO that has used that chestnut has done so without adversely affecting the non paying customer. Sooner or later that cash begins to impact the non cash users advancement and ability to progress in the world.

In closing you said:

"This is the end of an era for paying loads of money only for the privilege of paying a game vs paying additional ONLY if you want to get from point A to B faster, at least as far as GW2, is concerned since there's nothing you can buy that isn't easily attainable in game with minimal grind."

I will agree with you that no monthly is a strong reason to leave many P2P alone, especially for a family. However, you make the assumption that GW2 is going to have minimal grind and that everything will be done in the player's best interest. The developer/press can say anything they want, that doesn't make it true until you get your hands on it and confirm it.

No MMO that has ever been made remains static. MMOs with a cash shop AND a cash to gold system would seem to promote more ways of getting you to part with your money instead of less. Will it end up being more than you would spend on a P2P MMO? We'll see.

Posted: Mar 26th 2012 5:07AM dudes said

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Arrrgh I'm starting to dream about Panda's. Arrrg.

Posted: Mar 26th 2012 8:06AM tenfootgoatman said

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For me the good news of the week was Vanguard going free to play . Its a game I brought at launch but it wouldn't run on the PC I had at the time . I'm not overly botherd with GW2 microtransactions they sound well thought out . If Aion were truely free to play it would give access to general chat channels . As it stand you can only /say and /whisper ( to friends ) so untill that changes its a bit pointless playing it . Rift seems to keep coming out with interesting content . The Pandaland expansion for WoW really offers me no insentive to return . WoW really does need and injection of fresh blood into in the form of sacking some of the existing development team who seem to be fiddling while Rome burns . It needs fresh ideas and that can only happen when things are shaken up at Blizzard a bit . The Secret World still intreagues me given its so different in subject from mmos I've seen before . I don't think it will be a massive success but it could be interesting to play for a while .

Posted: Mar 26th 2012 11:12AM ClownyDaggers said

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@tenfootgoatman

I love the concept that The Secret World is offering up, but I was out the second they announced they were doing both a sub and a cash shop.

That's just straight up greedy to me.
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