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Reader Comments (54)

Posted: Mar 23rd 2012 10:11PM Daeths said

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“Nerfing is the path to the dark side. Nerfs leads to anger. Anger leads to hate. Hate leads to suffering.”

-Yoda

Posted: Mar 23rd 2012 10:37PM Mikx said

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@Daeths Don't think of it as a nerf, you just lost a few midi-chlorians, which is necessary to prevent any one class from being the chosen one.
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Posted: Mar 23rd 2012 11:39PM Eamil said

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@Mikx

Have midichlorians been mentioned in any Star Wars fiction since episode 1?

If so I've never heard of it, but I don't follow the books that closely. I like to think someone somewhere realized they were a terrible idea and banned all mention of them ever again.
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Posted: Mar 24th 2012 4:55AM rhorle said

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Posted: Mar 24th 2012 11:10AM (Unverified) said

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@Daeths
I think you mean "Hate leads to unsubscriptions."
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Posted: Mar 24th 2012 3:04PM Allegos said

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@Daeths

"Nerfs are a natural part of life. Rejoice for those FOTMs who transform into the Force. Mourn them do not. Miss them do not. Attachment leads to jealousy. The shadow of greed that is."
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Posted: Mar 24th 2012 7:30PM ShivanSwordsman said

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@Eamil

I was under the assumption The Force was just another name for "Psionic Power" or "An Invisible Force", thus it's name. I guess that means Tetsuo was a Sith Lord, and Ness is a Jedi Knight.
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Posted: Mar 23rd 2012 10:22PM (Unverified) said

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Anyone who plays/played knows that Sorcs/Sages are probably the most OP characters in any mmo ever. Anyone who would be shocked by their nerfing clearly has zero interest in game balance.

Posted: Mar 23rd 2012 10:47PM malaclypse said

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@(Unverified)

i can't complain too much. I was OP, i mean, i could heal full out, essentially forever, and never run out of force. i just wish they hadn't broken what was a core mechanic, completely buggers my rotation now.
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Posted: Mar 23rd 2012 11:23PM Elikal said

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@(Unverified) Sorc. I would agree, Sages not. I played both, and Sorc felt just 5 times as powerful as Sage.
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Posted: Mar 24th 2012 1:28AM (Unverified) said

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@Elikal

That's all it was - feeling. Same abilities, same stats, same talents, same numbers. There was no difference.
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Posted: Mar 24th 2012 1:38AM Stellar25 said

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@(Unverified) Shock/Project are not identical, unless the fixed that project was not applying instant damage.
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Posted: Mar 25th 2012 6:36PM henbot said

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so poor game design huh?
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Posted: Mar 23rd 2012 10:40PM Dunraven said

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Still not understanding the Trooper nerf.

also

joetacticSW: Can we have a ‘Loop music’ feature or some other way to make our experience less quiet?

Damion: Interesting idea. Let me give it some thought!

Interesting Idea? really? Everyone has been complaining about how quiet the game is hardly any music or Ambient sounds or anything really and it's Bloody Star Wars

And you think it's interesting and will give it some thought?

This has to be an ex Mythic employee.

Posted: Mar 23rd 2012 11:18PM Valentina said

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@Dunraven There's lots of ambient sounds, but I agree, not having a loop music option is pretty O_o;
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Posted: Mar 24th 2012 12:00AM KDolo said

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@Dunraven

Trooper nerf is simple, they don't want Combat Medics to be viable in PvE
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Posted: Mar 24th 2012 12:23AM Threecubed said

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@KDolo

There are many more people complaining about being nerfed than are actually experiencing the nerfs and crafting constructive criticism.

I will admit that it's a utter shame that PTS character copy tech isn't available for 1.2, but one thing constant about people on the internet is that hyperbole is often their preferred method of expression.
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Posted: Mar 24th 2012 10:57AM Dunraven said

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@KDolo Yes because that would be too realistic.

/Facepalm
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Posted: Mar 23rd 2012 11:34PM (Unverified) said

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lol this is WoW all over again. these fools will never achieve class balance. Blizzard has been trying for 10 years. might as well give up, stick to making PVE content

Posted: Mar 24th 2012 12:19AM Threecubed said

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@(Unverified)

Actually, that's not true... yet.

When they give Operatives a Shadowstep-clone and then another class a counter to that ability, then they'll be in the same situation as WoW.

Blizzard created a horrendous PvP arms race between Rogues Warriors and Mages, all of which were consistently in the top PvP classes since launch.

While there are some balance issues (tank stances not decreasing damage done is one example), every AC in SWTOR is useful and competitive in PvP (some say Operative/Scoundrel are weak, I say that a stealth class fighting like a melee brawler *should* feel weak). WoW tended to have a couple classes floundering no matter what expansion it was.
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