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Reader Comments (16)

Posted: Mar 23rd 2012 10:04AM (Unverified) said

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I've honestly never even heard of this game. Anyone on here played it? Is it worth checking out?

Posted: Mar 23rd 2012 10:24AM Greenimp said

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It's been around for years. It has a very unique turn-based combat system similar to Final Fantasy.

My problem is that it has become a pay to win system over the past year or two which requires you to heavily invest real cash if you ever want to compete on a serious level.

Otherwise it's a great F2P title.
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Posted: Mar 23rd 2012 10:24AM AlienFanatic said

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@(Unverified)

I'd look up some YouTube videos. I tried to look at Atlantica's site, but I couldn't find any actual screen shot or game play links. According to the video, it's a turn-based combat system (like old RPG's) and it seems to be a click-to-move system. The style is VERY typical Anime/Asian style (and if the graphics haven't been upgraded from 2009, are very dated.)

I highly suspect that we're not talking about 1M CONCURRENT users, but simply 1M accounts. For a game in its 3rd year in F2P, I can't say that's a very high mark to reach.
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Posted: Mar 23rd 2012 11:51AM (Unverified) said

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@(Unverified)

It is actually a great game with a lot of strategic depth. Having 9 characters that you control, all with different class, item, and positioning choices gives you a lot of freedom to tailor your tactics for a given battle. On a technical level the graphics are dated, but a lot of effort was put in to the particular character models and attacks so the game still looks good. Also aside from WAKFU this is the only major released tactical MMO out there that I'm aware of.

I guess the main draws of the game will be the battles themselves, PVP, capturing/controlling/developing towns, and unlocking/developing your mercenaries.
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Posted: Mar 23rd 2012 12:42PM Anmaeriel said

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@(Unverified) I have been playing AO for years and I really like the fact that battles are so tactical, it never feels like button-smashing, boring point-clicking. Also, the community seems to be way more mature than most MMOs I've been on. Most dedicated players are adults and you can easily find someone willing to help you out on the game's mechanics.

Also, patches are frequent and so are level-cap increases and new mercenaries to add to your formation. I have seen a huge deal of improvement in this game over the past years and it's always for the best.

Honestly, I'd say: Give it a try. You might surprised! =)
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Posted: Mar 23rd 2012 2:30PM (Unverified) said

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@(Unverified)
It's worth checking out - it's a very interesting game (not a lot of turn-based MMOs out there, are there?) and it's very good up to about level 90-100. After that it becomes heavily cash-shop based, especially if you're into PVP (very much a P2W game in the higher levels).
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Posted: Mar 24th 2012 5:17AM jeremys said

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@(Unverified) Hey, everyone! I've been semi-regularly livestreaming Atlantica Online, each week. Check the MV Guide, each Monday to see the new schedule, to see if and when I'm livestreaming it.

It's strategic, turn-based battles make it a great candidate for ranking and championship/tournament style gameplay. It's a big out-of-game feature that they regularly hold championships(or did?).

The fights are all compact enough, that it makes for great Internet Televsions, to watch some matches and listen to how the strategies are unfolding, guessing the opponents decisions and so forth.

http://massively.joystiq.com/category/mv-guide/

Here's one of my previous Atlantica Online livestreams.

http://www.twitch.tv/massivelytv/b/310729517
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Posted: Mar 23rd 2012 11:25AM Joaquin Crowe said

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How come MMO contest winners are always accounts/characters who have horribly childish names?

Posted: Mar 23rd 2012 12:59PM Space Cobra said

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@Joaquin Crowe

Well, to be fair, there are *worse* names out there...
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Posted: Mar 23rd 2012 11:36AM Greymantle said

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I tried this game and logged in to non stop gold spam. My first combat I tried bugged out and I lost. I logged out and uninstalled the game.

Posted: Mar 23rd 2012 12:47PM Anmaeriel said

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@Greymantle That surprises me a lot. I almost never see any gold spammers on my server, I've been playing for 3 years. I must say, my trick is to disable Peer and Location chat. That way I NEVER get spammed.

Also, if the game crashes in combat, you might want to downgrade the graphic options.
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Posted: Mar 23rd 2012 2:00PM nethy said

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@Anmaeriel I played for about 2 years, and slowly dropped off after the game's main direction changed. I have to tell you, gold spammers for chat were very, very, very active - go make an alt and you'll see why you probably missed that as a player of 3 years. It's pretty much associated to low level chat, which higher-levels can't see.

Personally, I liked the game when I first tried it. Was completely different and a new experience - Then came the new battle system which (even if it never intended to) split the playerbase up a bit, and the devs decided not to update the drops, loot or rewards from the old battle system so those who loved the old game system, as I did, feel a little disappointed that the devs have decided to pretty much drop support for the original battle system.

For those who are interested, go for it. Play, have fun, but when you reach around level 120 cut your losses, save yourself the frustration as things start to get sticky. You're practically forced to do game in the new battle system to get as much exp as possible (normal battling does not yield anywhere near the same amount and does not yield anywhere near the same amount of drops to help craft higher level gear)., also the higher you go the more out of wack the PVP arena is...as a lvl 124 i was commonly faired against people at lvl 130. Although it's only 5 levels, the difference is that lvl 130's are geared better and so it becomes very frustrating.

IIRC, The event was just 1mil new players in terms of avatars, not unique.

The game isn't bad, it's just got glaring issues that still haven't been fixed since I started playing 2 years ago.
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Posted: Mar 23rd 2012 1:49PM (Unverified) said

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Atlantica Online is a great game with the worst cash shop I've ever seen in a F2P game. As you get closer to level 80 the game completely becomes Pay 2 Win. The depth in the AO world is vastly deeper than in any other MMO I've played, but the pay2win problem sucks all the fun out of it.

Want to purchase a new Mercenary class for your formation? Expect to spend $50-$70. Buying a Mount? Spend $10 for a random chance (very low) to actually obtain the mount you're paying for.

It's a real shame that such a good game is rendered unplayable by required use of their sketchy item mall.

Posted: Mar 23rd 2012 2:43PM wondersmith said

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My friends and I played Atlantica Online heavily for over a year. We still have enormous respect for it. We left because it required PvP to advance beyond level 120, and we are 100% carebear PvEers. In all that time, one of the three of us spent $10 in the cash shop; the other two spent nothing.

Posted: Mar 23rd 2012 3:09PM whateverderp said

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Atlantica was (and potentially still is) a great fundamental game undermined by a horrid UI, a terrible cash shop, uneven graphics, and possibly the worst community I have ever encountered while playing MMOs.

The good news is the turn based, squad-like, tactical combat is pretty much unlike anything else you'll see out there and it makes a lot of fights dynamic and unique. There is no right-click to kill monster-x and press buttons when needed. You need to think about your squad of mercs, what they'll do, where you can build synergies, and where you're willing to be vulnerable.

That said the horribly implemented UI is almost like a game unto itself. If you come to Atlantica from a more polished MMO, specifically WoW, you'll often find yourself flustered by confusing dialogues, options that never seem to work, and badly implemented window management. During the game you can earn experience books that, when used, grant one of your mercs XP. Doing so consumes stamina, of which you have a finite amount. In the name of efficiency these books can be combined by an NPC at a default rate of 10 to 1. What the game doesn't tell you is that you can actually convert as much as you like in multiples of 10 but the box in which you enter the multiple of 10 is not in any way highlighted or marked, so unless you click the area of the window where the number is, you'd never know.

People have berated the cash shop plenty enough already, suffice it to say playing without some of the cash shop items (specifically the blessing potions) turns the game into an insufferable grind fest in which at level foes routinely destroy your party. These items can be purchased for gold on the in game auction house (itself another horrible UI atrocity) but inflation has gotten so bad in game that unless you buy gold yourself, you're pretty much boned.

The graphics, beside being dated, are wildly uneven and clash with one another so dramatically it often makes you wonder if you're playing the same game. One minute you're in a medieval castle fighting vampires, the next you might find yourself in a gingerbread house battling toy horses and gumdrop monsters (I am not making this up). More over, the newer content is much, much prettier than the older stuff so as you go, the deficiencies become even more glaring.

All of this, in and of itself, might be worth fighting through because the game does play so well when you "get it". But the community of players is so horrendous I can't bring myself to go back. I have never dealt with a more socially inept group of self centered morons in my life. Guilds in the game can band together to form nations, who in turn can declare war on one another. In my experience, Guild and Nation leaders love war, the rank and file finds it annoying. Guild and nation politics is conducted at about the level you'd expect from a group of teenage girls sniping at each other. Partly due to the fact that the game is F2P, a large portion of the player base is incredibly stingy and perfectly content to conduct multi-day grinds for simple items rather than either buy them on the cash shop or auction house. They will then mock people who have the temerity to do so for being stupid. In one particularly terrible instance, I encountered two players who were both males, pretending to be females, trying to get free stuff from each other in game via a fake lesbian relationship. Needless to say, both were comically infantile when they each discovered they'd been internet seducing another dude.

This is to say nothing of the brutally difficult task of upgrading items (a multi-million gold investment that can and will often destroy the item in question...unless you want to pony up for the cash shop), the horrible post-95 grind, and the horrific security breaches that get swept under the rug. About a year and a half ago, some way or another, basically everyone's UN/PW got hacked or leaked and many if not most of the high level/prominent players had their accounts compromised, gold and gear stolen. Ndoors (at the time the company running the game) steadfastly denied any responsibility despite the most obvious explanation being that their servers had been compromised and went so far as to accuse players who'd been hacked (like myself) of actually being the hackers.

It is a very good game at the game play level, but at every level around the gameplay, from UI to community to customer service and support, it's horrendous. Try it out if you like, but be weary of just about every aspect of the game that doesn't involve fighting monsters and stay away from the cash shop as long and as well as you can.

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