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Reader Comments (56)

Posted: Mar 22nd 2012 9:21PM Dunraven said

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Just doesn't excite me in any way shape or form, which is sad because I use to love WoW.

Posted: Mar 22nd 2012 9:29PM Traptz said

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I still think it's all a HUGE April Fool's joke..

Posted: Mar 22nd 2012 10:26PM doublerainbow said

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@Traptz

From time to time I think the same exact thing! I dream that they would come of with Vengeance of the Void with a new Hero Class: Demon Hunter.

I keep hoping they will be like, oh yeah psyche!

You guys trolled our forums for years so we said ya know what, we are gonna totally and royally troll the crud out of our fanbase. We are gonna tell them they are getting pandas! And then just as we are ready to start out REAL BETA we will be like, ahhhhh you guys really believed that chit?

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Posted: Mar 23rd 2012 2:10AM Sorithal said

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@Traptz

To me this expansion basically says this for its story:

"After saving the world around ten times or so by now, the Alliance and Horde finally go take a vacation... AT PANDA ISLAND!"

Varian Chin: "Hey, let's go to the beach guys!"
Alliance: "Woo!"

Garrosh: "Let's go to the beach too!"
Horde: "Kek!"

Varian: "OMG THOSE HORDE ARE DESTROYING OUR SAND CASTLES!"
Alliance: "WARRRRRR"

Garrosh: "WTF THEY DESTROYED OUR SAND FORTRESSES!"
Horde: "KIIIIILLLL"

Pandas: "Can't we all just get along?"
Horde Pandas: "NU, WE'RE JOINING HORDE AND FIGHTING YOU!"
Alliance Pandas: "FINE SCREW YOU WE'RE JOINING TEH ALLIANCE!"

And then they settled their wars via Pet Battles. Because apparently that's going to be a big feature in MoP.
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Posted: Mar 22nd 2012 9:54PM TortoiseCan said

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That project manager came across as a condescending dick. Blizzard probably shouldn't have their slave drivers doing interviews

Posted: Mar 22nd 2012 10:02PM toychristopher said

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@TortoiseCan If he really was a slave driver than don't you think blizzard games would come out a little faster?
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Posted: Mar 22nd 2012 9:54PM tenfootgoatman said

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I've a nasty feeling this guy is going to be looking fo a new job next year . If this all proves to be a huge mistake the axe will fall on a lot of heads at Blizzard .

Mind you I like the giant turtle it reminds me of discworld .

Posted: Mar 22nd 2012 10:01PM toychristopher said

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Morgan WEBB! Yay!

Posted: Mar 22nd 2012 10:47PM Audacious said

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Much as it's the in thing to dump on WoW - I know I have in the past - I'm actually looking forward to jumping back into the game for a short while with this.

A lot of what they're saying is probably smoke and mirrors, but I like the idea of getting away from all their dramatic, -awful- storytelling and focus on making the games fun again. The farming aspect sounds and awful lot like a slippery slope that could lead to player housing, too....

Posted: Mar 22nd 2012 11:11PM madeleen said

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I think everyone at Blizzard has been watching Rex Harrison's Doctor Doolittle too often. Instead of a snail we'll have a TURTLE. That totally isn't ripping off other IPs. lol

As far as the talking heads. Why do they continually insist on pushing forward spokespeople who make fans rage?

Posted: Mar 23rd 2012 12:48AM AlienFanatic said

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@madeleen

That's actually good memories for me. Now, name one end of the Pushmepullyou as PVE and the other as PVP. Get my drift? God, it fits!

But boy would I love to live inside that snail. Ahh, memories!
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Posted: Mar 23rd 2012 1:57PM Space Cobra said

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@madeleen

Ehm, the "Turtle" thing is actually based on ancient Chinese/Asian Mythology.

The Chinese believed the world/universe was carried on the back of a gigantic turtle. So that fits in with the Asian motif.

Not so much "ripping off" as using ancient myths in a game, like how DnD uses Dragons and there are flying Pegasi (Pegasuses) in fantasy games.
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Posted: Mar 23rd 2012 2:00PM Brianna Royce said

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@Space Cobra Thanks for pointing this out, SC. You beat me to it. :D
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Posted: Mar 22nd 2012 11:30PM (Unverified) said

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Blizz, I believed you with Wrath and Cataclysm that you would be inserting the story and doing all of these wonderful lore things in game and both of these past 2 expansions you have disappointed me by not putting in most of what you talked about. And now, because people stopped buying the comics, you don't have anywhere to finish off storylines you don't get around to putting in the game.

After cancelling Abyssal Maw and it's associated 5 person dungeons with the pathetically weak excuse that Neptulon's story was done even though the last we saw of him was Ozumat whisking him away in Throne of Tides, excuse me if I don't trust you actually finishing what you start.

And wasn't Southshore destroyed in an effort to get the war going more between the Alliance and the Horde? Sorry, but this whole Theramore destruction reaks of "Hmm, we didn't push the war forward in Cataclysm, so let's recycle the idea in MoP but we have to destroy Theramore since we already destroyed Southshore".

At this point, I will wait and see until your final content patch for MoP (and taking in the rate of decline of content patches with each expansion, MoP will probably only get one, maybe two) if you actually keep your word this time on what you will include. Although I'm not holding my breath.

Posted: Mar 23rd 2012 2:18AM Sorithal said

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@(Unverified)

Blizzard, upholding lore? Har har har. Ever since WotLK (and I guess the Sunwell Patch), they pretty much started ripping apart the previously established lore to make a plethora of cliche plot twists and retcons that really only leave plot holes in the story.

Not to mention they made it to where you had to buy the (usually, though there were some exceptions) poorly written Books/Comics to understand who the hell some of the new characters were or what the hell happened with Thrall suddenly become "The Chosen One" or other crazy stuff like that which they never explained in the game itself.

Sad part was I used to be a massive Warcraft lore nerd up until the later half of WotLK. Cataclysm just killed whatever hopes I had for them keeping to the lore.
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Posted: Mar 23rd 2012 11:07AM (Unverified) said

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@Sorithal
Of course, and that's where Blizzard's ultimate problems with Warcraft lay.

Yes, they still have 10 million (although it is likely far less by now. Q1 is up in a week so in about 6-7 with the Q1 conference call we will know) but they have driven the Warcraft fan away. Comics and magazine canceled for low sales, novels having low sales. I doubt we will see the third Pre Cata novel since Cataclysm is over. Outside merchandise sales is a good indicator if you have your core fan base or not. Obviously, Blizzard doesn't have the core Warcraft fan base. There is only so long pets and mounts on the pet store can put a bandaid on the problem to keep the financials up because those are short term fixes.
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Posted: Mar 22nd 2012 11:42PM Cyroselle said

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(snip) "...more playful theme of adventure, exploration, and oh yeah, the war between the Alliance and the Horde."


Playful and fun makes for a weird juxtaposition with burning blood and killing.

Honestly, why not just drop the whole Alliance vs. the Horde thing? IMO it really doesn't matter anymore anyway.

Posted: Mar 23rd 2012 12:02AM Vgk said

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@Cyroselle
The way I understood it is the Pandaren and Pandaria is more light-hearted in nature the Pandaren won't have you face a "zomg panda Lich King that'll kill everyone", but rather more 'local' problems.

The expansion however seems to be following this concept of imperialism the game will be more playful and fun without any patches but as the patches start coming out you can see the Alliance and Horde influence more and more in Pandaria and you'll see this beautiful zone ravaged by the horrors of the Azerothian war that the Pandaren are stuck in the middle of.

The playfulness and lightheartedness is there to emphasize the damage and extent of the Horde and Alliance conflict.

Think of the playfulness as a "before" any patches/advancements on the conflict storyline whereas the blood burning killing and all out total war is the "after"

Pandaria and its landscape almost looks Utopian but it won't after the Alliance and Horde are there fighting it out for a while. Think of it as almost as imperialism/colonization. When they imperialistic nation(s) (or in this case warring factions) come in they bring in good but with the good also comes all the bad from the "old world"

It's pretty ingenious imo
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Posted: Mar 23rd 2012 12:11AM Cyroselle said

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@Vgk Thanks for the reply

Dunno. I think playing for 6 years, though fun while it lasted, pretty well killed off the game for me personally. It's nice that they are moving off in a different direction though.

I wonder, for instance, how they will be managing the transition from combat mechanics that relied heavily on Auto-Attack, to a system where that isn't present at all?

Should be interesting.
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Posted: Mar 23rd 2012 12:14AM (Unverified) said

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@Vgk
I'm not exactly sure what's ingenious about it. If the Alliance and the Horde push their battle over onto Panderia, why would the Panderans choose sides? You would think that the Panderans would want BOTH sides gone, not choose between them individually.
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