| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (68)

Posted: Mar 21st 2012 2:07PM Lenn said

  • 3 hearts
  • Report
Nicely written en well-put. Pretty much hit the nail on the head as far as my own experience is concerned.

Posted: Mar 21st 2012 2:17PM ployer said

  • 3 hearts
  • Report
You make some really great points and it is also along the same lines as how I feel. The only major exception is growing up i loved the original movies and I didn't hate the prequels or anything, I actually just took them as they were and enjoyed them as much as I could. But the bottom line is SWTOR is fun and I will continue to play it while it is fun.

Posted: Mar 21st 2012 2:17PM epilepticemu said

  • 2 hearts
  • Report
Man, I really wish that had been my experience. But it seems like I was playing a totally different game. What you say as "gentle bits of guidance" I saw as Xs on the map that I had to run towards, even if I wasn't really sure why. I got no sense of exploration, because I was always going toward that X on the unexplored map.

Posted: Mar 21st 2012 2:33PM malaclypse said

  • 3 hearts
  • Report
@epilepticemu

unlike wow, i found that swtor actually did reward me for going off map, whether it was a security chest guarded by an elite, a champion mob lurking in the underbrush, or a giant turtle world boxx, just off the edge of the horizen, there was usually at least something interesting out there. The only complaint i have is levelling too fast, outlevelling planets if you do instances/pvp/space missions. But then again it's nice to know i can grind an alt to 50 just using those if i need to down the road, or i can play through the planets without touching the fleet, (as i'm doing this time). For me, wow started sucking when the open world elites were eliminated. There was never any reason to check the other side of that mountain, because you knew there was buggerall to find in the overworld, except more mountain, and more mobs.
Reply

Posted: Mar 21st 2012 4:01PM Kerbion said

  • 2 hearts
  • Report
@epilepticemu

I had the same experience you did... I would explore but in the end it only felt like I was exploring a map, not like I was exploring a planet... I can't get into a game anymore where the only way to get between zones/quest hubs is through a pre-approved entrance/exit... when you have one entrance and one exit to a zone, it kills the feel of the game for me...
Reply

Posted: Mar 21st 2012 6:46PM EilertAlemat said

  • 3 hearts
  • Report
@malaclypse Great point. While it's not necessary to roam around it's encouraged and rewarded. A keen eye can spot datacrons from distance, for example, not browse Internet for guides. And getting one really a challenge. And about fleet - I run flashpoints only once on each character and when it's appropriate story-wise.
Reply

Posted: Mar 22nd 2012 10:53AM kalipou134 said

  • 2 hearts
  • Report
@malaclypse
Reply

Posted: Mar 22nd 2012 12:57PM (Unverified) said

  • 2 hearts
  • Report
@malaclypse You can't go "of the horizon" in SWTOR, your in a box and if you get too near the edge of the box you either run into walls or instadie of exhaustion. In Wow, you could swim around the entire continent if you had the mind to do so, I know because I did it. You could cross zones anywhere you could get too not at carefully linked routes. The map was relatively contiguous not random sections sometime seperated by instadeath areas. There was a day night cycle, and the cities seemed like real cities.
I think exploration in SWtor is MUCH diminished from Wow's.
Reply

Posted: Mar 21st 2012 2:19PM Achernar said

  • 3 hearts
  • Report
"I never would have tried any of that and never would have become a fan of BioWare were it not for KOTOR. And both Star Wars: The Old Republic and its antecedent had to overcome a very big impediment: my profound antipathy toward the Star Wars franchise."

This is something that isn't said nearly enough. I wouldn't say I quite "dislike" Star Wars, but it's certainly not a franchise I go out of my way to consume. Until TOR, I didn't care about the expanded universe, I didn't care about all the little planets, I didn't care about the how and why of the Force, the Jedi and the Sith. It was apathy in its purest forms, "Oh there's nothing on to watch and I have the Star Wars films on my hard drive and they're the only thing I haven't watched recently? Well, I guess I can watch them while I do something else, fine, whatever."

At least partially because I'm a roleplayer, TOR makes me WANT to scour Wookieepedia for all these little arse-end details that make things interesting and compelling. It makes me want to replay KOTOR and KOTOR II to revisit things I'd forgotten (and oh how much of that there was). I wouldn't say TOR has made me passionate about Star Wars, not by a long shot, but it has made me actually care about the extended universe and its details, it has made me pay attention and say, "You know, there's some bits of this that aren't all bad."

That being said, at no point in my life will I ever own a "replica" lightsaber. That is just not going to happen. The odds of Sith Pureblood cosplay have gone way up, though.

Posted: Mar 21st 2012 2:21PM DancingTaco said

  • 3 hearts
  • Report
For the gamer who devours everything within that free month of play, SWTOR is definitely not the game you are looking for. For those, like myself, who like to try out this and that, level consistently, but yet gets side-tracked by alts, SWTOR has proven to be a nice way to spend playing an MMO. I enjoy crafting as well and I really love options with leveling. SWTOR has all of that. I enjoy PvP, you can check that as well and in fact I have been pleasantly surprised by how fun WZ's are and not a time sink, unless you want to spend all day doing them which I have found myself doing from time to time when you get on a really good team that gels well.

SWTOR may not be the UBER HIT everyone wanted it to be, but it definitely is a nice break from your elf/orc fantasy and thats really all I wanted. I have to say that I impressed by BW's interaction with their customers and 1.2 is shaping up to be a monumental update.

Posted: Mar 21st 2012 2:22PM (Unverified) said

  • 2 hearts
  • Report
" No, you can't go completely off the rails, but you aren't shoved into the usual mentality by which you have to do every quest and each quest has to be done in a specific way. My character can object to things she finds morally objectionable, even if she still winds up having to play along."

Interesting.

@ Eliot Lefebvre

Please give me examples of the missions you are talking about.





Posted: Mar 21st 2012 2:28PM (Unverified) said

  • 2 hearts
  • Report
@(Unverified)

There were definately some missions that had a follow up if you chose one answer over another. It's bee awhile since I played the story through on my trooper then my smuggler. But I do remember some options opening up because I played both classes differently.
Reply

Posted: Mar 21st 2012 6:39PM mizcal said

  • 2.5 hearts
  • Report
@(Unverified)
Example: (Spoiler) On the Sith inquisitor questline, there is a mission where you need to gain recognition from "followers" in a poor community. You can gain recognition by going on a killing war-path, or stealing medicine and healing a virus running through the community. Each choice leads to a different quest, and the eventual recognition you need.

I personally followed the "light-side" option, and became known as a "sith unlike any other"... slightly changing the way NPCs reacted to my character.

In the end, both choices lead to the recognition you need to progress down the story-line, but there are minor differences in the way you get there.
Reply

Posted: Mar 21st 2012 2:22PM (Unverified) said

  • 2.5 hearts
  • Report
Nicely written - I'm consistently enjoying the adventure, the storylines, the eye candy. I'm pretty much a solo leveler, it's nice immersion and it's fun to keep a playing rotation between TOR, and the other games I have active subscriptions to, Rift & LOTRO.

Posted: Mar 21st 2012 2:24PM hereafter said

  • 3 hearts
  • Report
Agreed. It's a shame there's been (and still is) such a large group openly betting against it, since there's a lot to like about it. Sure, there's a wide open frontier of MMO design still to explore, but I don't think that detracts from my enjoyment of what we have now.

Posted: Mar 21st 2012 2:24PM (Unverified) said

  • 2 hearts
  • Report
I have enjoyed the Trooper, Smuggler, and Operative story so far. Not a big fan of the Sith Warrior story. The game plays nicely for me and I love the cutscenes because it draws me into the story more. I only spacebar through the operations since I've seen them all. Since I played my Smuggler differently than my Trooper, I picked different options on quests with my Smuggler than I did with my Trooper.


Overall a great game to pick up and play and enjoy. But I have gotten to be too old and games that have you forever grinding at the end just don't appeal to me anymore. Reason why I quit WoW. I quit RIFT to play SWTOR or else I'd still be somewhat playing RIFT. But I play more CoD and Dungeon Defenders atm with some Minecraft thrown in.

Posted: Mar 21st 2012 2:55PM Space Cobra said

  • 2 hearts
  • Report
@(Unverified)

I find I prefer the non-Force using story classes over the Force-using ones.

While I do have some Force alts, I find the Sith side seems to hold more promise than the Republic side. I've heard counselor gets better at Act 2. Knight seems to be a bit dull (unless you want to spice it up with Dark choices). I dig the Inquisitor story right out of the gate and it seems the best out of the Force users, IMHO. I'd probably put Sith Warrior at Second place, although many make, "How fat is Darth Baras?" jokes! ;P
Reply

Posted: Mar 21st 2012 2:41PM Khendras said

  • Half a heart
  • Report
An other MMO where you pay for play alone in middle of unknown people....

Posted: Mar 21st 2012 2:46PM Lenn said

  • 3 hearts
  • Report
@Khendras Call me crazy, but that's what I enjoy most about MMOs.
Reply

Posted: Mar 21st 2012 5:02PM Jokkl said

  • 2.5 hearts
  • Report
@Khendras or you just join a guild and talk to them... talking is how i learn to know people. whats up with all the "i dont want to pay to play people"?!
Reply

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW