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Reader Comments (328)

Posted: Mar 20th 2012 2:03PM Kave said

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Awesome. Sounds good for a game with MT.
As a MMO players i have np with this.
Only thing i hate when you can buy yourself more powerful with items and
thats not gonna be in GW2.

Posted: Mar 20th 2012 3:14PM (Unverified) said

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@Kave How wll this not allow you to buy uber gear? They have player transactions and an auction house. Hmm, I don't want to do hard content so I'll buy a pile of gems with real money, sell them for in game credits and buy all my EPIXXes off the auction house.

Bad idea.
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Posted: Mar 20th 2012 3:32PM Kadren said

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@(Unverified)

Easy. Because, like GW1, there are no "uber epix".
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Posted: Mar 20th 2012 3:39PM Jetflame3 said

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@Kave You didn't read very well :).....

"Players also have the option of trading their purchased gems for in-game gold -- and purchase gems with in-game gold."

In other words, you can basically get anything for these "gems" that are purchased with real world currency. This just ruined GW2 for me, guess I'll just have to wait for the next big title....

I hate "Pay to win" styles of cash shops.
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Posted: Mar 20th 2012 4:04PM Cyclone Jack said

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@Jetflame3

What is pay to win about it? What is it you are winning? A character slot? More inventory space? A mini-pet? Some armor that looks different than mine?

In fact, this system allows players to buy these things with in-game gold. I can go to a vendor, buy some gems, and unlock a character slot. How is this pay to win?
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Posted: Mar 20th 2012 4:05PM aurickle said

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@Jetflame3
Right now -- in every single MMO on the market -- you can plunk down real-world cash for in-game gold which you can then use to buy whatever is on the auction house. It's against the rules. It's the cause of no end of grief as players get their accounts compromised, etc. But it happens. Under the system that other games use, cheaters win.

What ArenaNet is doing different with GW2 is something that for a long time now a lot of people said needs to be done to fight the gold farmers. ArenaNet is basically selling the gold themselves, making the middle-man (the farmer) obsolete. It costs farmers money to buy copies of the game. It costs them money (even at China wages) to have people leveling and making gold. It costs them money to have people advertising the spam, creating new accounts, etc. Gold farmers have costs of doing business. ArenaNet, on the other hand, has no costs involved with selling the gold. They can undercut the farmers every time and drive them right out of business.

Since a lot of the gold that farmers sell comes about as an indirect result of the power leveling services, ArenaNet is also making it significantly more difficult for that side of things to stay in business as well. Right now, they're padding the costs of doing business by ripping off gold or by selling the gold that they earn while power leveling. Now that revenue stream will dry up, in turn forcing the services to become more expensive -- hopefully pricing themselves right out of the market.

All ArenaNet is doing is recognizing the fact that gold-selling exists and is a real problem, and that conventional tactics don't work. They're implementing an unconventional tactic that will very likely kill the black market for GW2.

At the same time, they are NOT creating any advantage other than time for people with money to blow. You can buy anything on the store with real-world money by buying gems. You can buy anything in the auction house with real-world money by converting gems to gold. But you can also buy anything in the auction house by converting your time to gold through playing the game. And you can buy anything in the store by converting your time to gems through playing the game. There is no "IWin" button here.
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Posted: Mar 20th 2012 4:06PM Cyclone Jack said

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@Cyclone Jack

I say inventory space since GW1 had extra panes for the Xunlai Chest (shared storage). It's not actual character-bag space. It is also used as an example, as I'm not sure this will even be in GW2.
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Posted: Mar 20th 2012 4:06PM (Unverified) said

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@Kave

to each is own, Id rather pay a sub.
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Posted: Mar 20th 2012 4:08PM DancingCow said

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@Kave

I agree.

I normally don't play games with cash shops but they seem to be being very generous towards players with the business model - no sub and the cash shop looks innocuous.

I'm on board.
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Posted: Mar 20th 2012 4:18PM (Unverified) said

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Gold farming happens. I have yet to see it effectively removed into oblivion, on the range of MMO's I play. You would think at some point the developers would just block IP's from outside North America on North American servers...but then the service men/women abroad get screwed over. Not an easy solution. Plus, if it became profitable to do so... people in America would be your gold farmers. It used to happen in ye-old-school MMO days before the rest of the world caught on.

Thats why I approve of this whole thing with Gems and gold. Put the power in the game designer's hands IMO. If you can't stop the farming problem, at least don't feed it. Make the money go to where it belongs, in the hands of its creator, so they can fund further development.

People with money are going to pay for gold if they are able to. This money goes on to fund all sorts of craptastic shady stuff, such as hijacking accounts, and credit card scams. No amount of saying "don't do drugs...i mean...don't buy gold!" is going to stop people that want to buy gold. If there is an advantage, it will be done.
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Posted: Mar 20th 2012 4:34PM Protoavis said

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@(Unverified)

Because gear is standardised every 5 levels, everyone with level 10 gear will have the same stats, everyone with level 80 gear will have the same stats....there is no uber gear apart from looks (not stats, which are the same) so unless it's a modeling competition your point makes no sense in the context of the game.
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Posted: Mar 20th 2012 5:00PM (Unverified) said

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@aurickle
Well let me ask you this. If you can earn things through normal, enjoyable gameplay, why have them on the cash shop? Who would want to spend extra money (remember, this isn't a F2P game, it's B2P) to get something they will normally get anyway?

Common sense tells us they wouldn't. So either this is a huge, obvious mistake on the part of the devs, or you can't get gems or the items that you can get with gems, through normal, enjoyable gamplay.

So yes, there is an "iWin" button there because unless you want to be bored to tears trying to avoid the cash shop, you will feel a need to purchase the gems.

Also your statement "...Under the system that other games use, cheaters win..." still applies here. There is no difference except the new rules say that it's not cheating. Well, you can get rid of anything wrong by making it legal.
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Posted: Mar 20th 2012 5:37PM (Unverified) said

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@(Unverified)
From what we've heard so far every set of gear in each level range is identical, and each tier has a super-cheap set that you can get from NPC vendors.
There are level limits on gear, so.... how is this buying power again?
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Posted: Mar 20th 2012 6:33PM Chapstarr said

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@(Unverified) Some people have jobs man, not everyone can sit around playing all day long. Standard fare is standard. Did you really not expect this in a non-sub game? These aren't the uber 1337 phat lewts you're looking for anyway.

Once again: Gear isnt as big of a deal in this game. Grow some skill and stop complaining.

And if you're bored to tears earning gear through gameplay then find another game where you can flex your epeen.
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Posted: Mar 20th 2012 7:10PM Deliverator said

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@Chapstarr
Again - you're saying if you don't have time for your hobby everything should just be given to you? Do they give you an extra 6 point handicap when you join in a pickup game of basketball because you don't have time to practice? Do they let you win and just go home if you give them $5?

Some things take more time than others. That's just a fact of life. We all have the same amount of time to play with - just because you choose to work earning $x/hr doesn't make you any more righteous. I get an obscene amount/hr so I only have to work part time - does that make me better than you? Change jobs if MMOs are that important to you, earn more per hour so you don't have to work as much but don't come around trying to buy yourself advancement in a game. It's pathetic.
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Posted: Mar 20th 2012 7:34PM (Unverified) said

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@(Unverified)
If it's not buying power, at least for the devs to think it will be to some, then what is the point? this isn't a vanity item for character customization. They have to feel that people sill see some advantage to it.
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Posted: Mar 20th 2012 11:24PM aurickle said

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You might as well ask why would anyone buy something with a credit card and have to pay interest for it when they can just save up some money and pay cash instead. When you look at the math, it makes no sense whatsoever to use credit. So why do people do it?

The answer is simple: Instant gratification. And that is exactly why someone might pay cash for some cool clothing item, neat-looking weapon, mount, respec, XP booster or whatever. Even though they can get it simply by playing the game and earning the gold to then convert into gems and buy the item, many people will not have enough gold yet want to get the item NOW. So they'll pay cash.

Both the player with surplus cash and the player with surplus gold can get the item immediately. Other players can save gold or cash and get the item. Neither side has an advantage and neither side loses.
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Posted: Mar 21st 2012 1:15AM (Unverified) said

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@(Unverified) I do believe TERA will be instituting blocks similar to what you suggest.
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Posted: Mar 21st 2012 1:20AM Nucleon said

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@aurickle All I can say is that Aurickle is here dropping knowledge bombs. Spot on in all comments. There's this thing called economics, and for some reason people like to pretend that it doesn't exist. Some players are cash rich and time poor, likewise some players are time rich and cash poor. Neither side is "better", it's just a fact of life and games which can cater to both audiences, but give neither an outright advantage, will succeed over those that don't.
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Posted: Mar 21st 2012 1:44AM Dirame said

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@(Unverified)
"@Kave

to each is own, Id rather pay a sub. "

You'd rather be forced to pay $15 a month? Instead of having a choice whether or not you want to pay $15 a month? That's funny but you did say, to each his own.
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