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Reader Comments (44)

Posted: Mar 20th 2012 4:44AM CasualGamer said

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Its quite a fun game but..... be prepared to be verbally abused on a regular basis.
some people take it too seriously and Rage hard , at the end of the day its only a game which some people tend to forget!

Posted: Mar 20th 2012 6:19AM stardruid said

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Kind of muddled since it's 3am but:

Most of the money they get is probably from people converting exp they grinder on other tanks (gets very expensive), premium accounts, and gold rounds (waste of money as far as I'm concerned). People shouldn't complain since this stuff since pays for the game, unless they want to remove it all from the game and be forced to pay $15 an month to play. While Gold rounds may get annoying but I laugh every time every time somone waste 3-8 gold rounds to kill me since they just wasted $0.40 to $1.20 in free-to-play game to do it.

As for play to win, it is actual quite easy to never spend a dime on this game and win. Most of my guild mates refuse to play a dime, slowly grind out tanks, some only able to play 3-6 battles a night, and they win. In fact most have 60% or higher win ratios, even those the never spend a dime but play way to much. When we actual team up we tend to get high kill because we know each other and what we're capable of, and we use team speak to coordinate. Like any real tank platoon we call targets, report enemies positions, and plan accordingly. But in fact any platoon can do this with the in-game voice system yet most matches are fill with people on their own that seem to refuse to coordinate with others, then complain about a crappy team.

It really comes down to personal skill and team work. This is not a game where you can just rush forward, absorb 500 rounds of ammo, and kill lots of enemies. It's not Quake, doom, Unreal, COD: Black Ops (except maybe hard core mode black ops) or World of Warcraft. You need personal skill (or at the very least know you lack it), team work (even if it's just you stick with your random team mates to support them), to know you tank, know the enemy tanks, and know how to use the land around you to your advantage. And to hope and pray your random team mates can do the same.

Personally I'm a average to slightly above average player at best but I still beat the crap out of all the premium tanks, standard tanks, and tanks using gold ammo all the time even though I use a standard tank with standard ammo. Its because I know what I'm capable of, what my tank can do, and where to hit enemies tanks, even if I don't know their "special" weak points all the time. I also know what my team mates tanks are capable of and go where I'm needed, not where I'll necessarily get the most kill personally. On my own I tend to die a lot, though usually taking out at least 1-2 other tank before I do, doing my part to delay the enemy time, act as a decoy, or willing to take a risk so my team can spot the enemies. I actually do 200% better once I'm working with platoon, even if it's just random people I joined up with because it help use coordinate better.

Though unlike my guild mates I've spent some money on this game, I've spent money on a been a premium account for the 3 man platoon, into converting exp to free exp (don't do that much, way to damn expensive, premium account is much better deal), and the 2 premium tanks (Ram II and Lowe). I don't play them much though because they're weaker then their standard counter parts. I'd rather play my tier 5 T-34 or tier 7 t29 (far superior to the Lowe even at a 1 tier lower) then even look at my Ram II or Lowe.

Posted: Mar 20th 2012 6:58AM Ducman69 said

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F2P (free to play) is a misnomer. These should be called "freemium" games, as it allows users unfamiliar with the now popular business model expect that this isn't really a full free game and to expect to pay for "premium play" experience. No big-box game sells for over a thousand dollars, but there are quite a few players that have dumped down sums like that for these "free" games.

Luckily, most transactions in WoT that raise revenue for Wargaming are merely for convenience or aesthetics. You can buy more garage slots, get camo paint for your tank, customize your crew, demount equipment, and purchase a premium account to earn XP/credits faster.

Unfortunately, they do have "pay to win" aspects of the game such as gold ammunition and gold consumables. These aren't abused by most players because of the cost, but it does remove the level playing field by those that do.

IMO it cheapens wins, makes victims feel cheated, and creates conflict as false accusations often fly since you never really know for sure if someone used them or not. As long as more people are throwing money at these companies to buy unfair-advantage more than people that leave these games because of it, "pay to win" is here to stay at least to some degree in F2P games.

Posted: Mar 23rd 2012 7:23PM wigburld said

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[VIDEO] BigWorld Interviews Wargaming.net CEO at GDC '12: World of Tanks Explosive Growth, Victor's Favorite Tank - YouTube http://bgwld.co/GC4a4o

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