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Reader Comments (86)

Posted: Mar 18th 2012 9:13AM Irem said

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@jillian
Guild Wars 1. The character is a Dervish.
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Posted: Mar 18th 2012 5:54PM Space Cobra said

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@Irem

Why is she being chased? Did she do something wrong?

Are those the "Men in White coats" who are finally going to catch up with her?



;p
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Posted: Mar 18th 2012 10:08PM Irem said

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@Space Cobra
Maybe Sogolon is upset at her for stealing his spotlight and Koss is chasing them both, trying to break up the inevitable confrontation. "LADIES! YOU'RE BOTH LOVELY!"
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Posted: Mar 18th 2012 9:18AM smartstep said

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Two things:

1. I expect player names to be regulated (players can ticket inappropiate name - GM's then rename name to something appropiate + give free rename token so player can change it to something appropiate but that he like)

2. Stricter anti-grief rules. For example - group of people do some RP event - and a griefer come and continuoesly jump in middle of them and / or spam some text to interrup them - then players should be able to take screenshots and report him , GM's should punish him then (anything with temporary or perma if this is repeated bans).
This is needed epecially if this is no open pvp game , cause players cannot do nothing about it themself in-game. Well they can ostracize him ,but those types of ppl don't care + many games have cross-server tools and then server reputation does not matter to many ppl.

Posted: Mar 18th 2012 2:39PM kjhasdfjkhk said

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@smartstep

In a perfect world, sure. But I've been a GM before and I can tell you that I had personally been told on several accounts to completely ignore all requests/reports made by players in regards to RP matters. As an RPer, it bothered me to no end being told NOT to assist RPers in any way, shape or form. Someone gets reported for the name Suckmyballs on an RP server? Too bad. The system allowed him to create that name, therefore, the name is acceptable on an RP server. Someone running around an RP wedding naked griefing people? Too bad. He's a paying customer doing what he enjoys. Why should we ban him for that? It will only make us lose a customer, and potentially even more customers once the player takes to the forums and tells all his friends and the rest of the community that he was banned for having fun in a game which he pays for.

Like it or not, MMOs are a business, now more than ever, and they care MUCH more about money than about keeping a small percentage of their playerbase happy. RPers are seen as a nuisance. A group of whiners and complainers that will just end up leaving your game anyway when they don't get their way, so who needs them? They want to keep the majority of the players happy; the ones who can get away with doing whatever the hell they want and will end up sticking around because of that.
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Posted: Mar 18th 2012 2:57PM smartstep said

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@kjhasdfjkhk

I played games that had rules as that on RP servers and they were mainstream mmorpg's as well.

In example RP servers in lotro have or at least had exatly that kind of rules.
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Posted: Mar 18th 2012 9:20AM (Unverified) said

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The SCARY thing with mmorpgs today is that ALL PLAYERS should be participating in some sort of ROLEPLAY during their online adventures and they arent! A lot do light RP, such as emoting, walking or exploring with friends - without realizing its considered RP.

The REAL culprit is the game devs and gms. If they just had ONE PERSON go on every server for a game , a few hours, then then net af ew hours, then the next and so on, and then repeat when all servers that are RP have been visited - IT WOULD MAKE A DRASTIC DIFFERENCE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

The main problem on RP servers is the azzholes who join them, KNOWING they are an RP server, and refuse to RP or just harass RPers all day long. The idiots is a given to remove, but the people who KNOW its an RP server and DID NOT join to be with friends- COMEON!!
No mmorpg player forgets to read a servers classification before they join, first timers or veterans!

Once a server gets a few hundred of these scumbags, its all over because a company is not going to BAN hundreds of paying (or having mommy +daddy pay for them) players. It really comes down to about 20-50 people per RP server that cause the most chaos, and thats because they all have multiple accounts and tens of alt characters. Its sad and they should all be moved to their own sevrer where they can act like the azzes they are.

-X

Posted: Mar 18th 2012 9:48AM Irem said

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@(Unverified)
There is no "should." Some people enjoy it, some people don't. I know a lot of people who don't consider themselves RPers who get very attached to their characters, know a bit about what makes up that character's personality and backstory, and keep it in mind while playing. I think that's RPing, but it doesn't mean that they need to be visibly immersed in the world or interact with other players in character.

One person going on every server for a few hours is a lot of money. And how do they determine what to police? Do you make the guy named "Blacklight" change his name? Oh, oops, that's his character's code name--he's known as that IC. How strict do they need to be on OOC chat? What if nobody's griefing right then? 75% of the stuff that annoys RPers comes from other RPers--should it be the devs' job to mediate disputes on lore and Mary Sues? How do they even begin to go about that? And how to justify the extra effort put in to keep the RP servers nice and clean, when many companies have a hard enough time staying on top of abuse on regular servers?

It's our job to police our own community. Punish harassment just like you would on any other server, sure--and RP griefing should fall under harassment. Allow for reporting of obvious name violations like "Imkingoftheworld," sure--just don't expect every GM to agree with what you think constitutes a name violation. In the end, there's only so much special treatment we can expect when we're paying the same amount of money as everyone else.
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Posted: Mar 18th 2012 1:21PM Jetflame3 said

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@(Unverified) Rage much? Cool it buddy, some people don't like to RP. I personally love to, but I'm more of a fan of RPing in Sandboxes. I seem to have more luck in those with RP aspect anyways. Many sandboxes have lots of cool features to encourage roleplay.

I think you should never force it upon someone, however.
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Posted: Mar 18th 2012 8:12PM EilertAlemat said

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@Jetflame3 Very true. Sandbox is much more suitable for roleplayer. Reminds of SW:G - I wasn't really have to work RP, just played. Looking forward for CCP's World of Darkness MMO - could be good too.
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Posted: Mar 18th 2012 9:21AM (Unverified) said

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ROLEPLAY FOREVER!!!!!

Posted: Mar 18th 2012 9:45AM Ecto said

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I don't expect player names on roleplaying servers to be policed, it's just not going to happen. What I do is simply disable player names so I can't see them in the first place. Since I'm roleplaying, this works because normally I wouldn't know someone's name before asking them anyway.

I also turn off all global chat channels, regardless of if I'm on a roleplaying server or not because they're almost always filled with mindless drivel.

Posted: Mar 18th 2012 9:50AM Malagarr said

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Frankly, yes. Part of what keeps my from playing on RP servers is that every time I try them out I run into people with silly names acting like complete dicks. This group is inevitably followed by the RP Nazis, who feel it is their public duty to put down anyone whose character doesn't fit their vision of what that race/class should act like, in large part because the devs aren't doing it themselves. Of course, this group gets so ridiculous in their fits of nerd rage that they act like chum to a shark, luring trolls from every server to come roll a Drow Paladin shim named MEGABOOBZ.

So, yeah...if there's going to be an official RP server, I'd like to see it policed to keep the childish behavior from both groups limited to a minimum. =)

Posted: Mar 18th 2012 10:00AM Seffrid said

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I don't expect RP servers to be policed, but it would be nice if they were.

As has been said, LoTRO is a perfect example of how it can and should be done.

If RP rules aren't intended to be enforced then the servers should be tagged "RP preferred" rather than "RP".

Posted: Mar 18th 2012 10:06AM syberghost said

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Don't bother having a rule if you're not going to enforce it; it just confuses your customers.

Posted: Mar 18th 2012 10:11AM Khal said

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I used to expect it. It was done back in the day when Dark age of Camelot first launched.

These days it's too much of a "hassle" for MMO companies. Truthfully, it isn't, they are all just liars and lazy about the topic. Roleplaying isn't important to ANYONE on the inside of gaming that is in a position of authority. They just worry about "bottom line" and as such won't pay the Entry level $7-$9/hr salary ($11-12/hr of Sr. GMs) for those handful of positions and instead pocket that cash.

Yeah, I had "expectations with MMOs back in the day when making them was about making game worlds for players to live in. Since it's become about making a "game" to rush through to get to the "endgame"...well, I have little to any "expectations" these days at all. Developers have fallen so far from the initial direction this genre was heading it's laughable.

I left my table-top for the computer with a wild imagination and great hopes, which the 1st gen MMOs started to capture. Doggedly I hung on hoping that one day those old core principles would return. As of late I find myself spending more time back at the table-top in world no MMO of late could possibly compare to.

Posted: Mar 18th 2012 10:18AM Deliverator said

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@Khal
You bring up a good point. I'm not sure why MMO companies feel they need to hire professionals to GM their games. Sure, I'm a professional IRL, but I'd gladly GM in a virtual world for like $5/hr. I know there are plenty more like me too.
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Posted: Mar 18th 2012 12:29PM Seffrid said

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@Deliverator "I'm not sure why MMO companies feel they need to hire professionals to GM their games."

Because you can't be an effective GM without proper ingame tools, and the moment they are allowed on computers outside the company's premises and direct control those tools are open to abuse. Even professional GMs only have access to those tools when they are in the office, not when they are logging in from home.
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Posted: Mar 18th 2012 10:15AM Deliverator said

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It would be nice if the names were policed. I don't RP generally, but always roll on an RP server because the community is better. I'll talk back in RP if spoken to and don't interfere. I've wanted to get more into it in the past, but honestly it feels a little weird. Right now thanks to Terilynn I've been playing STO (gasp). I need to find a fleet still and have been considering looking for an RP group. For now, I've been playing with floaty names off so I can't immediately tell the difference between PCs and NPCs at Starfleet Academy which I find adds to my immersion. I also run subspace radio in the background which also adds quite a bit to the game for me. I think at least lurking on the RP chat channel would be cool for something like Star Trek.

Posted: Mar 18th 2012 10:26AM real65rcncom said

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"The Daily Grind: Do you expect a roleplaying server to be policed? "

You can't expect a mmo company to police it's NORMAL servers from bots, hackers, exploiters or racists.

Why would I expect them to police a server because someone is named "xxriPPerthriLLaxx"?

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